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PixelWorldControl.h
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std::unordered_map< PhysicsWorldHandle::index_type, World3D * > worlds
Definition World3D.cpp:164
Main-thread-affine control surface shared by editor, CLI and MCP adapters.
Definition PixelWorldControl.h:47
Sparse, chunked, deterministic 2D falling-material world.
Definition PixelWorld.h:224
Definition PixelWorldGraphics.h:13
PixelWorldControlService & pixelWorldControlService()
Process-lifetime PixelWorld tooling registry.
Definition PixelWorldControl.cpp:31
Inclusive finite rectangle expressed in Chunk coordinates.
Definition PixelWorld.h:104
Owning replayable edit command. Sequence must be exactly previous + 1.
Definition PixelWorld.h:155
Runtime identity of the world epoch from which a fragment was detached.
Definition PixelWorld.h:185
One bounded process-local simulation performance sample.
Definition PixelWorldControl.h:36
std::uint64_t elapsedMicroseconds
Definition PixelWorldControl.h:38
std::uint64_t tick
Definition PixelWorldControl.h:37
Receipt for an explicit bounded tooling step.
Definition PixelWorldControl.h:26
std::uint64_t firstTick
Definition PixelWorldControl.h:29
std::uint64_t lastTick
Definition PixelWorldControl.h:30
StepStats finalStep
Definition PixelWorldControl.h:32
std::uint64_t elapsedMicroseconds
Definition PixelWorldControl.h:31
Stable summary of one live PixelWorld registered for local tooling.
Definition PixelWorldControl.h:14
std::uint64_t lastEditSequence
Definition PixelWorldControl.h:19
std::uint32_t activeChunks
Definition PixelWorldControl.h:21
Counters produced by one deterministic simulation step.
Definition PixelWorld.h:36