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PrimitiveScriptBindings.h
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1#pragma once
2
3namespace ssq { class Table; class Class; }
4namespace eve::graphics {
6void exposePrimitiveScriptBindings(ssq::Table& table, ssq::Class& cls);
7}
HSQOBJECT cls
Definition ECS.cpp:21
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
void exposePrimitiveScriptBindings(ssq::Table &table, ssq::Class &cls)
Registers owning primitive proxies on the VM owner thread; retains no table references.
enum EVENGINE_API_FOUNDATION Table
OT_TABLE (editable via Runtime table APIs / ReflectedPropertyModel).
Definition Runtime.h:121
EVEngine ECS 集成层:底层实现使用 sunxfancy/ECS.hpp https://github.com/sunxfancy/ECS.hpp
Definition ECS.h:14