载入中...
搜索中...
未找到
#include "common/Export.h"#include "property_access/PropertyAccess.h"#include "ui/Component.h"#include <functional>#include <string>类 | |
| struct | eve::ui::PropertyViewOptions |
| Policy controlling schema-to-widget generation for a UI shell. 更多... | |
| class | eve::ui::PropertyComponent |
| Component wrapper that becomes dirty when its bound model changes. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::ui |
函数 | |
| std::string | eve::ui::propertyWidgetId (const PropertyViewOptions &options, const std::string &path) |
| Return the stable widget id generated for a property path. | |
| WidgetDesc | eve::ui::buildPropertyField (property_access::IPropertyAccess &model, const std::string &path, const PropertyViewOptions &options={}) |
| Generate one field from a model property, or a diagnostic text row. | |
| WidgetDesc | eve::ui::buildPropertyView (property_access::IPropertyAccess &model, const PropertyViewOptions &options={}) |
| Generate a declarative, two-way property view from any model schema. | |
| void | eve::ui::syncPropertyView (UIHost &host, const property_access::IPropertyAccess &model, const PropertyViewOptions &options={}) |
| Pull current model values into an existing compatible UI tree. | |