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ReflectionProbeRegistry.h
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Move-only, checked operation results for the common layer.
Incremental six-face HDR scene capture for a runtime reflection probe.
Definition ReflectionProbeCapture.h:26
Scene-level stable selection of published reflection probes for a camera.
Definition ReflectionProbeRegistry.h:14
bool getDistanceCullingEnabled() const
Return whether hard camera-distance qualification is enabled.
Definition ReflectionProbeRegistry.h:41
float getSelectionHysteresis() const
Return world-space camera-selection hysteresis.
Definition ReflectionProbeRegistry.h:35
int getLastCapturedFaceCount() const
Return faces rendered by the most recent scheduled tick.
Definition ReflectionProbeRegistry.h:29
int getLastCandidateCount() const
Return published candidates considered by the most recent camera update.
Definition ReflectionProbeRegistry.h:37
float getMaxRenderDistance() const
Return the Pcg probe render distance.
Definition ReflectionProbeRegistry.h:45
int getLastPublishedCount() const
Return probe revisions published by the most recent scheduled tick.
Definition ReflectionProbeRegistry.h:31
void setDistanceCullingEnabled(bool enabled)
Enable Pcg-style hard camera-distance qualification.
Definition ReflectionProbeRegistry.h:39
int getLastSelectedCount() const
Return the number of published probes selected by the last update.
Definition ReflectionProbeRegistry.h:27
int getLastDistanceCulledCount() const
Return probes rejected by the last camera update's hard distance test.
Definition ReflectionProbeRegistry.h:47
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25