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RenderTypes.h 文件参考
#include <glm/vec4.hpp>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 

类型定义

using eve::Color = glm::vec4
 Render-neutral RGBA color shared by graphics-facing modules.
 

枚举

enum class  eve::BlendMode {
  eve::Alpha = 0 , eve::Additive = 1 , eve::Opaque = 2 , eve::Premultiplied = 3 ,
  eve::Multiply = 4
}
 Render-neutral 2D blend mode shared by graphics-facing modules. 更多...