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SceneComponentPayload.cpp 文件参考
#include "scene/editing/SceneComponentPayload.h"
#include <algorithm>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::scene_editing
 

函数

Result< SelectionSnapshot > eve::scene_editing::makeSceneComponentSelection (std::string channel, const std::vector< SceneComponentPayloadRef > &components, std::uint64_t sequence=0)
 Build a property selection for one or more homogeneous component references.