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命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::scene_editing |
函数 | |
| Result< SelectionSnapshot > | eve::scene_editing::makeSceneComponentSelection (std::string channel, const std::vector< SceneComponentPayloadRef > &components, std::uint64_t sequence=0) |
| Build a property selection for one or more homogeneous component references. | |