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ScenePhysicsPlacement.cpp 文件参考
#include "scene/editor/ScenePhysicsPlacement.h"
#include "common/Exception.h"
#include "common/Time.h"
#include "physics/Body3D.h"
#include "physics/Shape3D.h"
#include "physics/backend/SimulationBackend.h"
#include "physics/World3D.h"
#include <algorithm>
#include <cmath>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/quaternion.hpp>
#include <glm/vec3.hpp>

浏览源代码.

类

struct  eve::scene_editor::ScenePhysicsPlacementBackend::Impl
 
struct  eve::scene_editor::ScenePhysicsPlacementBackend::Impl::RuntimeObject
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::scene_editor