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#include "common/Export.h"#include "physics/PhysicsHandles.h"#include <box3d/id.h>#include <box3d/types.h>#include <string>#include <vector>#include <cstdint>类 | |
| class | eve::physics::Shape3D |
| 3D shape (box/sphere/capsule) attached to a Body3D with material settings. Created via Body3D::new*Shape; owned by the world. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::physics |
| Optional physics backend for vehicle mobility and body attach. | |