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SkillAction.h
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33 [[nodiscard]] static eve::Result<action::ActionDefinition> makeDefinition(const SkillDefinition& skill);
Renderer- and ruleset-neutral gameplay action pipeline.
Common time values and an injectable deterministic simulation clock.
static constexpr StrongUint64 zero() noexcept
Returns the zero value for this strong type.
Definition StrongUint64.h:24
Translates a SkillDefinition into the common gameplay action model.
Definition SkillAction.h:26