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SkillDefinitionRuntime.h 文件参考

Strongly typed runtime adapter for RPG skill definitions. 更多...

#include "common/Export.h"
#include "common/Snapshot.h"
#include "common/definitions/DefinitionRuntime.h"
#include "common/definitions/RuntimeSnapshot.h"
#include "definitions/Definitions.h"
#include "rpg/Skill.h"
#include <string>
#include <string_view>

浏览源代码.

类

struct  eve::rpg::SkillRuntimeState
 Mutable state belonging to one learned skill instance. 更多...
 
class  eve::rpg::SkillDefinitionRuntime
 Typed SkillDefinition-to-runtime adapter. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::rpg
 RPG 模块的基础实体:把属性 / 状态 / 技能三张表挂到一个 ECS 实体上。
 

详细描述

Strongly typed runtime adapter for RPG skill definitions.

The definition itself remains in the common DefinitionRegistry. This adapter owns only per-instance state (cooldown and learned flag), so a snapshot never duplicates a definition field table.

在文件 SkillDefinitionRuntime.h 中定义.