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#include <array>#include <glm/mat4x4.hpp>#include <glm/vec3.hpp>#include <memory>#include "common/Export.h"#include "common/Result.h"类 | |
| struct | eve::graphics::SkyHeightFogParameters |
| Analytic background height fog in metre units, independent of legacy scene fog. 更多... | |
| struct | eve::graphics::SkyAtmosphereParameters |
| Spherical atmospheric coefficients in inverse kilometres and kilometre heights. 更多... | |
| struct | eve::graphics::SkyCelestialLight |
| Explicit celestial lighting snapshot; unit direction points towards the light. 更多... | |
| struct | eve::graphics::SkyAtmosphereFrame |
| One atomic render snapshot, independent of view count or wall-clock time. 更多... | |
| class | eve::graphics::SkyAtmospherePass |
| Prepared HDR atmospheric sky draw with independent optical parameters and lookup tables. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |