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类 | |
| struct | eve::asset::SpriteAnimationFrame |
| Owning sprite key snapshot; pixel rectangles and pivots use top-left coordinates. 更多... | |
| class | eve::asset::SpriteAnimationClip |
| Immutable validated sprite timeline. No GPU/ECS objects, scheduler, callbacks or mutable playback clock. @ownership Owns frame metadata; snapshots remain valid independently of the clip or source package. @thread Const sampling is worker-safe. Callers supply finite nonnegative elapsed seconds. @reentrancy No callbacks or locks. Reimport builds a new candidate without mutating existing clips. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset |