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SpriteAnimation.h
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34 [[nodiscard]] static Result<SpriteAnimationClip> load(const EvpackResourceReader& reader, const AssetRef& asset,
Typed capability-aware runtime access to admitted packs.
Immutable reader retaining an admitted pack by shared ownership.
Definition EvpackResourceReader.h:29
Immutable validated sprite timeline. No GPU/ECS objects, scheduler, callbacks or mutable playback clo...
Definition SpriteAnimation.h:27
Definition AssetCooker.cpp:17
std::variant< std::monostate, std::int64_t, double, std::string, bool > Value
Definition Database.h:26
Actual runtime device capabilities used for variant selection.
Definition Evpack.h:92
Owning sprite key snapshot; pixel rectangles and pivots use top-left coordinates.
Definition SpriteAnimation.h:12
std::array< double, 2 > imageSize
Definition SpriteAnimation.h:18