载入中...
搜索中...
未找到
#include "common/Export.h"#include "building/PlacementSystem.h"#include "common/Result.h"#include <cstdint>#include <memory>#include <string>#include <vector>类 | |
| class | eve::building::StaticMeshSurface |
| Immutable world-space triangle mesh accelerated for placement-surface projection. 更多... | |
| struct | eve::building::StaticMeshSurface::Config |
| Immutable identity, hit policy and metadata for one static mesh snapshot. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::building |
| 建筑放置模块入口:定义 / 放置世界 / 鬼影 / 变更事件的脚本绑定点。 设计文档:docs/dev/建筑放置系统设计.md | |