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SurfaceDropletSimulation.cpp 文件参考
#include "fluids/SurfaceDropletSimulation.h"
#include <glm/gtx/norm.hpp>
#include <algorithm>
#include <cmath>

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namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::fluids
 GLSL compute kernels for the GPU surface-flow solver.