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TerrainGrassAdapter.h
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34[[nodiscard]] Result<int> bakeTerrainGrassImage(graphics::GrassField& field, const PointSet& points,
38[[nodiscard]] Result<int> bakeTerrainGrassFoliage(graphics::GrassField& field, const PointSet& points,
Move-only, checked operation results for the common layer.
@ ImageData
@ PointSet
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
Definition AvatarInstance.h:25
Definition EvpackPointGraphLoader.h:12
void exposeTerrainGrassAdapter(ssq::Table &table)
Register full-host grass adapter; VM-thread only, no retained table reference.
Definition TerrainGrassAdapter.cpp:62
Result< int > bakeTerrainGrassImage(graphics::GrassField &field, const PointSet &points, const std::string &asset, float width, float height, const image::ImageData &image)
Upload an asset group using one original static RGBA8 texture instead of the built-in atlas....
Definition TerrainGrassAdapter.cpp:36
Result< int > bakeTerrainGrass(graphics::GrassField &field, const PointSet &points, const std::string &asset, float width, float height)
Upload one asset group from generated points into a grass field using its built-in atlas....
Definition TerrainGrassAdapter.cpp:32
Result< int > bakeTerrainGrassFoliage(graphics::GrassField &field, const PointSet &points, const std::string &asset, float width, float height, const image::ImageData &albedo, const image::ImageData &normal, const image::ImageData &mask, const graphics::grass::GrassFoliageSettings &settings)
Upload a Pcg-style static foliage surface with albedo, normal and packed mask maps.
Definition TerrainGrassAdapter.cpp:40
enum EVENGINE_API_FOUNDATION Table
OT_TABLE (editable via Runtime table APIs / ReflectedPropertyModel).
Definition Runtime.h:121