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#include "procgen/heightmap/TerrainImageMask.h"#include <array>#include "procgen/heightmap/TerrainRasterInternal.h"#include "procgen/heightmap/TerrainStamp.h"命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
函数 | |
| Result< int > | eve::procgen::generateTerrainImageMask (Heightmap &target, const Heightmap &input, const Heightmap &red, const Heightmap &green, const Heightmap &blue, const Heightmap &alpha, const Heightmap &curve, const TerrainImageMaskSettings &settings, TerrainMaskBlend mode) |
| Generate the reference image-mask filter from borrowed RGBA scalar planes. | |
| Result< int > | eve::procgen::applyTerrainGlobalSpawnerMask (Heightmap &target, const Heightmap &input, const Heightmap &source, const Heightmap &curve, const TerrainImageMaskSettings &settings, TerrainMaskBlend mode) |
| Apply a scalar GlobalSpawnerMaskStack output through Pcg's image-mask transform, curve and blend pass. | |