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TerrainRasterInternal.h 文件参考
#include "common/Result.h"
#include "procgen/heightmap/Heightmap.h"
#include <algorithm>
#include <cmath>
#include <limits>
#include <string>
#include <vector>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen
 
namespace  eve::procgen::raster_detail
 

函数

bool eve::procgen::raster_detail::validRaster (const Heightmap &map)
 Valid raster.
 
Result< int > eve::procgen::raster_detail::invalid (std::string message)
 Invalid.
 
bool eve::procgen::raster_detail::isRepresentable (double value)
 True when representable.
 
double eve::procgen::raster_detail::textureSample (const Heightmap &map, double u, double v)
 Texture sample.
 
double eve::procgen::raster_detail::sample (const Heightmap &map, double u, double v)
 Sample.
 
Result< int > eve::procgen::raster_detail::publish (Heightmap &target, std::vector< float > candidate)
 Publish.
 
double eve::procgen::raster_detail::curveSample (const Heightmap &curve, double value)
 Curve sample.