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HexRiverMesh.cpp 文件参考
#include "hexmap/HexMapMesh.h"
#include "hexmap/HexCell.h"
#include "hexmap/HexMeshData.h"
#include "hexmap/HexMetrics.h"
#include "hexmap/HexNoise.h"
#include <array>
#include <cmath>
#include <cstdint>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::hexmap
 

函数

void eve::hexmap::buildRiverMesh (const HexMap &map, std::int32_t chunkIndex, HexMeshData &out)
 Builds the river channel surface of one chunk.
 

变量说明

◆ across

◆ halfWidth

float halfWidth = 0.f

在文件 HexRiverMesh.cpp 第 76 行定义.

◆ position

HexVec3 position

在文件 HexRiverMesh.cpp 第 17 行定义.

◆ u

float u = 0.f

在文件 HexRiverMesh.cpp 第 18 行定义.

◆ v

float v = 0.f

在文件 HexRiverMesh.cpp 第 19 行定义.

被这些函数引用 eve::voxel::CubeTypeRegistry::add(), eve::particles::ParticleCurve::add(), eve::procgen::GtsPackedLayerSet::addLayer(), eve::graphics::webgpu::SamplerBuilder::address(), eve::particles::ParticleEmitter::addRotationCurvePoint(), eve::particles::ParticleEmitter::addSizeCurvePoint(), eve::weather::SnowField::addSnowfall(), eve::procgen::prototype_detail::addSphere(), eve::procgen::prototype_detail::addTorus(), eve::particles::ParticleEmitter::addVelocityCurvePoint(), eve::procgen::MeshBuild::addVertex(), eve::hexmap::HexMeshData::addVertex(), eve::camera::CameraController::addView(), eve::procgen::TerrainWaterField::advance(), eve::cmd::sdk::androidSdkRoot(), eve::procgen::MeshMergePlan::appendSource(), eve::procgen::TerrainCollisionMaskStack::apply(), eve::particles::applyConfigDocument(), eve::vehicle::Vehicle::applyDamage(), eve::avatar_editing::AvatarDocumentTarget::applyDomainOperation(), eve::input_editing::InputMapTarget::applyDomainOperation(), eve::hd2d_editing::Hd2dDocumentTarget::applyDomainOperation(), eve::biome_editing::BiomeDocumentTarget::applyDomainOperation(), eve::sceneloader_editing::SceneImportTarget::applyDomainOperation(), eve::voxel_editing::VoxelCatalogTarget::applyDomainOperation(), eve::voxel_editing::VoxelPaletteTarget::applyDomainOperation(), eve::decal_editing::DecalDocumentTarget::applyDomainOperation(), eve::social_editing::SocialDocumentTarget::applyDomainOperation(), eve::spritestack_editing::SpriteStackDocumentTarget::applyDomainOperation(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::applyDomainOperation(), eve::graphics::PcgWaterPhotoModeAuthority::applyPhotoModeField(), eve::weather::Weather::applyPhotoModeField(), eve::procgen::applyTerrainObjectsMultiTile(), eve::procgen::applyTerrainProbesMultiTile(), eve::procgen::applyTerrainSediment(), eve::procgen::applyTerrainStamp(), eve::procgen::applyTerrainStampMultiTile(), eve::procgen::applyTerrainTreesMultiTile(), eve::tensor::kernels::argmax(), eve::json::Value::asDouble(), eve::vehicle::VehiclePhysics::attach2D(), eve::vehicle::VehiclePhysics::attach3D(), eve::vehicle::Vehicle::attachPhysics2D(), eve::vehicle::Vehicle::attachPhysics3D(), eve::vehicle::Vehicle::attack(), eve::vehicle::Vehicle::attackMove(), eve::b64_decode(), eve::graphics::VegetationField::bake(), eve::graphics::detail::bakeDistantSkyAmbient(), eve::procgen::bakeGtsWeatherPbr(), eve::graphics::vulkan::Graphics::bakeMeshMorph(), eve::graphics::webgpu::Graphics::bakeMeshMorph(), eve::animation::AnimInertializer::begin(), eve::math::Math::bilinear(), eve::animation::AnimSkin::bindGpuMesh(), eve::procgen::blendTerrainBrush(), eve::StateValue::boolean(), eve::sensing::SensingWorld::box(), eve::ui::ScenePanel::build(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::virtualgeometry::VirtualGeometryBuilder::build(), eve::editor::SurfaceFluidPreviewService::build(), eve::virtualgeometry_editing::VirtualGeometryBuildRuntime::build(), eve::graphics::buildClusteredLighting(), eve::buildingfx::BuildingFx::buildEdgeCurveMesh(), eve::graphics::buildGgxCubemapMipChain(), eve::map::Fov::buildMaskTextureSlice(), eve::hd2d::TileMap3D::buildMesh(), eve::graphics::VirtualTextureBlend::buildResidentSet(), eve::buildingfx::BuildingFx::buildSurfaceCurveMesh(), eve::sensing::SensingWorld::circle(), eve::ui::PcgPhotoModeRanges::clamp(), eve::animation::clampf(), eve::vehicle::VehicleSystem::clearOrders(), eve::vehicle::Vehicle::clearOrders(), eve::fluids::FluidSurfaceRenderer::compositeConfiguredSceneRefraction(), eve::fluids::FluidSurfaceRenderer::compositeDiffuse(), eve::tensor::kernels::concat(), eve::graphics::fog::FogProfile::configure(), eve::ui::PcgPhotoModePanelButton::configure(), eve::scene::PcgGrowth::configure(), eve::procgen::configureTerrainBrushWorld(), eve::graphics::Graphics::consumeFrameHad3D(), eve::ui::PcgPhotoModePanels::consumeScrollReset(), eve::graphics::Waterfall::createCurvedSheet(), eve::vehicle::VehicleEntity::createVehicle(), eve::vehicle::VehicleSystem::currentOrder(), eve::asset::detail::decodeTiffRgba8(), eve::graphics::decodeTveVegetationVertices(), eve::animation::AnimLattice::deformNormals(), eve::animation::AnimLattice::deformPositions(), eve::graphics::deformVegetation(), eve::thread::Channel::demand(), eve::tensor::q::dequantValue(), eve::vehicle::VehiclePhysics::detach(), eve::vehicle::Vehicle::detachPhysics(), eve::network_editing::NetworkTelemetryModel::diagnostics(), eve::graphics::cubemap_prefilter_detail::directionFaceUv(), eve::hexmap::HexCoordinates::distanceTo(), eve::rx::Observable< T >::distinctUntilChanged(), eve::physics::Cloth3D::draw(), eve::graphics::PrimitiveSceneCanvas3D::drawArc(), eve::graphics::PrimitiveSceneCanvas3D::drawCone(), eve::graphics::PrimitiveSceneCanvas3D::drawCylinder(), eve::graphics::PrimitiveSceneCanvas3D::drawDisk(), eve::graphics::Volumetric::driveFromLight3D(), eve::tensor::Func::emitSdpa(), eve::asset::encodeCanonicalMesh(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::procgen::encodeGtsTerrainObj(), eve::animation::detail::encodeLocomotionTrajectory(), eve::asset::detail::encodeSourcePng(), eve::vehicle::VehicleSystem::enterSeat(), eve::vehicle::Vehicle::enterSeat(), eve::procgen::TerrainPipeline::erodeHydraulic(), eve::dialogue::Dialogue::evalCondition(), eve::hd2d_editing::Hd2dFramePreviewService::evaluate(), eve::graphics::WaterReflectionMasker::evaluate(), eve::tensor::onnx_detail::execute(), eve::tensor::onnx_detail::executeIndex(), eve::tensor::onnx_detail::executeMisc(), eve::tensor::onnx_detail::executeNeural(), eve::tensor::onnx_detail::executeNumeric(), eve::tensor::onnx_detail::executeQuant(), eve::tensor::onnx_detail::executeShape(), eve::vehicle::VehicleSystem::exitSeat(), eve::vehicle::Vehicle::exitSeat(), eve::vehicle::Vehicle::exitSeatByPlayer(), eve::procgen::exportTerrainDetailPoints(), eve::procgen::exportTerrainObjectPoints(), eve::procgen::exportTerrainProbePoints(), eve::procgen::exportTerrainTreePoints(), eve::housegen::exposeHouseGeneration(), eve::scene::exposeLocationProfileBindings(), eve::scene::exposePcgBuildConfigBindings(), eve::ui::exposePcgControllerSelectionBindings(), eve::procgen::exposePcgFrameRateManagerBindings(), eve::scene::exposePcgGrowthBindings(), eve::ui::exposePcgPhotoModeApplyPlanBindings(), eve::ui::exposePcgPhotoModeColorPickerBindings(), eve::ui::exposePcgPhotoModePanelsBindings(), eve::ui::exposePcgPhotoModeRangesBindings(), eve::ui::exposePcgPhotoModeRuntimeUIBindings(), eve::ui::exposePcgPhotoModeValuesBindings(), eve::ui::exposePcgTooltipBindings(), eve::graphics::exposePcgWaterPhotoModeBindings(), eve::graphics::exposeWaterReflectionMaskerBindings(), eve::network::NetReader::f32(), eve::network::NetReader::f64(), eve::voxel::Chunk::faceAOPackedData(), eve::graphics::cubemap_prefilter_detail::faceDirection(), eve::voxel::Chunk::facePackedData(), eve::weather::SnowField::fill(), eve::map::TileLayer::fill(), eve::procgen::fillHeightField(), eve::rx::Observable< T >::filter(), eve::asset_procgen::filterTerrainVegetationByLayerWeights(), eve::voxel_editing::VoxelCatalogTarget::findModel(), eve::vehicle::VehicleSystem::findSeatByPlayer(), eve::rx::Observable< T >::first(), eve::tensor::onnx_detail::floats(), eve::tensor::q::floatToEfm(), eve::crowd::Crowd::flowAtCell(), eve::crowd::Crowd::flowAtWorld(), eve::fluids::fluidClampSpeed(), eve::animation::SmrMeshRetNet::forward(), eve::tensor::q::fp4E2M1ToF32(), eve::tensor::q::fp8E4M3ToF32(), eve::asset_graphics::VegetationAsset::fromCanonical(), eve::housegen::HouseLayout::fromJson(), eve::animation::AnimSkin::fromModel(), eve::procgen_editing::TextureRecipePreviewRuntime::generate(), eve::graphics::SkyWispsAsset::generate(), eve::procgen::generateCastleMesh(), eve::map::generateDualGridMaskAtlas(), eve::procgen::generateHexPlanetMesh(), eve::procgen::road::generateRoadMarkingsTexture(), eve::procgen::generateRockMesh(), eve::procgen::generateTerrainCurvatureMask(), eve::procgen::generateTerrainDistanceMask(), eve::procgen::generateTerrainImageMask(), eve::procgen::urban::generateUrbanMesh(), eve::dev::SceneInspect::generateViews(), eve::building::PlacementWorld::getAnyOccupantAtLevel(), eve::vehicle::Vehicle::getArmorZoneMult(), eve::model3d::ModelData::getBitangent(), eve::vehicle::Vehicle::getCurrentOrderType(), eve::cmd::sdk::getEnv(), eve::vehicle::Vehicle::getFaction(), eve::graphics::AmbientOcclusion::getFloat(), eve::graphics::AntiAliasing::getFloat(), eve::graphics::GlobalIllumination::getFloat(), eve::graphics::Outline::getFloat(), eve::graphics::ScreenSpaceReflection::getFloat(), eve::graphics::Volumetric::getFloat(), eve::stylize::StylePass::getFloat(), eve::scene::SceneNodeRef::getForward(), eve::vehicle::Vehicle::getHeading(), eve::vehicle::Vehicle::getHealth(), eve::vehicle::Vehicle::getHeight(), eve::vehicle::Vehicle::getMaxHealth(), eve::vehicle::Vehicle::getMount(), eve::vehicle::Vehicle::getMountCount(), eve::vehicle::Vehicle::getPhysicsSpace(), eve::scene::SceneNodeRef::getRight(), eve::vehicle::Vehicle::getSeatCameraMode(), eve::vehicle::Vehicle::getSeatCount(), eve::vehicle::Vehicle::getSeatMount(), eve::vehicle::Vehicle::getSeatName(), eve::vehicle::Vehicle::getSeatOccupant(), eve::vehicle::Vehicle::getSpeed(), eve::model3d::ModelData::getTangent(), eve::model3d::ModelData::getTexCoord(), eve::scene::SceneNodeRef::getUp(), eve::dialogue::Dialogue::getVarBool(), eve::dialogue::Dialogue::getVarFloat(), eve::dialogue::Dialogue::getVarInt(), eve::dialogue::Dialogue::getVarString(), eve::model3d::ModelData::getVertexColor(), eve::vehicle::Vehicle::getX(), eve::vehicle::Vehicle::getY(), eve::tensor::gpuReduce(), eve::procgen::grayscaleImage(), eve::procgen::growShrinkTerrainMask(), eve::vehicle::Vehicle::hasPhysics(), eve::hexmap::HexFlags::hasRiverBeginOrEnd(), eve::vehicle::VehiclePhysics::height(), eve::vehicle::Vehicle::hold(), eve::network::NetReader::i8(), eve::animation::AnimImporter::importAnimationFixtureText(), eve::procgen::urban::includedAngleDeg(), eve::graphics::AtmosphereVolume::injectLocalVolumeFrustum(), eve::sceneloader_editing::SceneImportPreflightRuntime::inspect(), eve::tensor::onnx_detail::integer(), eve::StateValue::integer(), eve::tensor::onnx_detail::ints(), eve::vehicle::Vehicle::isArrived(), eve::vehicle::VehiclePhysics::isAttached(), eve::vehicle::Vehicle::isDestroyed(), eve::vehicle::Vehicle::isSeatOccupied(), eve::voxel_editing::isVoxelModelOccupied(), eve::tensor::kernels::layernorm(), eve::graphics::display::linearToPq(), eve::graphics::SkyWispsAsset::load(), eve::avatar_editing::AvatarDocumentTarget::loadSnapshot(), eve::input_editing::InputMapTarget::loadSnapshot(), eve::hd2d_editing::Hd2dDocumentTarget::loadSnapshot(), eve::biome_editing::BiomeDocumentTarget::loadSnapshot(), eve::procgen_editing::TextureRecipeTarget::loadSnapshot(), eve::sceneloader_editing::SceneImportTarget::loadSnapshot(), eve::voxel_editing::VoxelCatalogTarget::loadSnapshot(), eve::voxel_editing::VoxelPaletteTarget::loadSnapshot(), eve::decal_editing::DecalDocumentTarget::loadSnapshot(), eve::fluids_editing::SurfaceFluidTarget::loadSnapshot(), eve::social_editing::SocialDocumentTarget::loadSnapshot(), eve::spritestack_editing::SpriteStackDocumentTarget::loadSnapshot(), eve::stylize_editing::StylizeRecipeTarget::loadSnapshot(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::loadSnapshot(), eve::tensor::onnx_detail::make(), eve::rx::Value::makeBool(), eve::graphics::MapFog::makeCloudTexture(), eve::voxel_editing::VoxelPaletteTarget::makeCreate(), eve::input_editing::InputMapTarget::makeCreateAction(), eve::biome_editing::BiomeDocumentTarget::makeCreateAsset(), eve::input_editing::InputMapTarget::makeCreateBinding(), eve::avatar_editing::AvatarDocumentTarget::makeCreateExpression(), eve::camera_editing::CameraDocumentTarget::makeCreateKey(), eve::avatar_editing::AvatarDocumentTarget::makeCreateLayer(), eve::biome_editing::BiomeDocumentTarget::makeCreateLayer(), eve::voxel_editing::VoxelCatalogTarget::makeCreateModel(), eve::avatar_editing::AvatarDocumentTarget::makeCreateParameter(), eve::camera_editing::CameraDocumentTarget::makeCreateRig(), eve::voxel_editing::VoxelPaletteTarget::makeDelete(), eve::biome_editing::BiomeDocumentTarget::makeDeleteAsset(), eve::avatar_editing::AvatarDocumentTarget::makeDeleteExpression(), eve::avatar_editing::AvatarDocumentTarget::makeDeleteLayer(), eve::biome_editing::BiomeDocumentTarget::makeDeleteLayer(), eve::voxel_editing::VoxelCatalogTarget::makeDeleteModel(), eve::avatar_editing::AvatarDocumentTarget::makeDeleteParameter(), eve::rx::Value::makeFloat(), eve::fluids::MeshSdf::makeFromTriangles(), eve::platform_event::Variant::makeInt(), eve::rx::Value::makeInt(), eve::platform_event::Variant::makeOwnedPtr(), eve::platform_event::Variant::makePtr(), eve::rx::Value::makePtr(), eve::avatar_editing::AvatarDocumentTarget::makeSet(), eve::input_editing::InputMapTarget::makeSet(), eve::hd2d_editing::Hd2dDocumentTarget::makeSet(), eve::biome_editing::BiomeDocumentTarget::makeSet(), eve::procgen_editing::TextureRecipeTarget::makeSet(), eve::sceneloader_editing::SceneImportTarget::makeSet(), eve::voxel_editing::VoxelPaletteTarget::makeSet(), eve::camera_editing::CameraDocumentTarget::makeSet(), eve::decal_editing::DecalDocumentTarget::makeSet(), eve::fluids_editing::SurfaceFluidTarget::makeSet(), eve::gpuagents_editing::GpuAgentsDocumentTarget::makeSet(), eve::housegen_editing::HouseGenDocumentTarget::makeSet(), eve::spritestack_editing::SpriteStackDocumentTarget::makeSet(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::makeSet(), eve::biome_editing::BiomeDocumentTarget::makeSetExclusions(), eve::voxel_editing::VoxelCatalogTarget::makeSetVoxel(), eve::platform_event::Variant::makeString(), eve::rx::Value::makeString(), eve::rx::Observable< T >::map(), eve::card::CardPlaneMapper::mapLayout(), eve::card::CardPlaneMapper::mapRay(), eve::procgen::measureTerrainHeightmapSlope(), eve::voxel::GreedyMesher::meshFace(), eve::vehicle::Vehicle::moveTo(), eve::graphics::vulkan::Graphics::newMeshCylinder(), eve::graphics::webgpu::Graphics::newMeshCylinder(), eve::graphics::vulkan::Graphics::newMeshFromArraysColored(), eve::graphics::webgpu::Graphics::newMeshFromArraysColored(), eve::graphics::vulkan::Graphics::newMeshFromAssimp(), eve::graphics::webgpu::Graphics::newMeshFromAssimp(), eve::graphics::vulkan::Graphics::newMeshSphere(), eve::graphics::webgpu::Graphics::newMeshSphere(), eve::demo::Demo::newPlanetTexture(), eve::vehicle::Vehicle::newVehicle(), eve::rx::Observer< T >::next(), eve::hexmap::next2(), eve::math::Vec2::normalized(), eve::math::Vec3::normalized(), eve::StateValue::number(), eve::network::UdpLink::onDatagram(), eve::rx::Subject< T >::onNext(), eve::rx::BehaviorSubject< T >::onNext(), eve::rx::ReplaySubject< T >::onNext(), eve::hexmap::opposite(), eve::vehicle::Vehicle::orderCount(), eve::gpgpu::packScriptEntityFloatsRange(), eve::graphics::packVegetationOrm(), eve::image::UvPaintSession::paintCircleResult(), eve::image::ImageData::paintCircleUv(), eve::graphics::parallaxOffsetUV(), eve::tensor::onnx_detail::parse(), eve::avatar::parseVrm(), eve::procgen::placePcgMaskMapTileInto(), eve::procgen::planGtsTerrainLodAssets(), eve::thread::Channel::pop(), eve::graphics::SkyAtmospherePass::prepare(), eve::asset_import::prepareUnityVegetationMaterial(), eve::image::prepareUvPaintRegionResult(), eve::hexmap::previous2(), eve::vehicle::VehicleSystem::processOrders(), eve::procgen::projectMeshUvResult(), eve::map::Map::publishCollision(), eve::hd2d_editing::Hd2dDocumentRuntime::publishSprite(), eve::hd2d_editing::Hd2dDocumentRuntime::publishTileMap(), eve::StateValue::pushBack(), eve::vehicle::VehicleSystem::pushOrder(), ssq::detail::pushValue(), eve::cmdline::detail::put16(), eve::cmdline::detail::put32(), eve::tensor::q::quantize(), eve::procgen::randomSeedValue(), eve::procgen::TerrainPolygonMask::rasterize(), eve::tensor::onnx_detail::read(), eve::avatar_editing::AvatarDocumentTarget::read(), eve::input_editing::InputMapTarget::read(), eve::hd2d_editing::Hd2dDocumentTarget::read(), eve::biome_editing::BiomeDocumentTarget::read(), eve::sceneloader_editing::SceneImportTarget::read(), eve::voxel_editing::VoxelPaletteTarget::read(), eve::camera_editing::CameraDocumentTarget::read(), eve::fluids_editing::SurfaceFluidTarget::read(), eve::gpuagents_editing::GpuAgentsDocumentTarget::read(), eve::housegen_editing::HouseGenDocumentTarget::read(), eve::spritestack_editing::SpriteStackDocumentTarget::read(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::read(), eve::gpgpu::VulkanGpuBuffer::readFloat32(), eve::gpgpu::WebGpuGpuBuffer::readFloat32(), eve::tensor::kernels::reduceAxis(), eve::map::Fov::removeRevealer(), eve::procgen::removeTerrainObjectPoints(), eve::procgen::removeTerrainTreePoints(), eve::tensor::onnx_detail::ByteStorage::resize(), eve::ui::EditorHost::restoreEditorValue(), eve::decision::DecisionContext::restoreJson(), eve::procgen::TerrainGenerationSession::restoreJson(), eve::sensing::SensingWorld::restoreJson(), eve::ui::PcgPhotoModeValues::restoreJson(), eve::rpg::restoreRpgState(), eve::animation::AnimStateMachine::restoreState(), eve::dialogue::Dialogue::restoreState(), eve::dev::Snapshot::restoreState(), eve::animation::rot6dToQuat(), eve::procgen::raster_detail::sample(), eve::building::HeightfieldSurface::sample(), eve::graphics::SparseVolumeTexture::sample(), eve::graphics::cubemap_prefilter_detail::sampleBase(), eve::procgen::sampleCaveDifferentialVeinErosion(), eve::graphics::grass::sampleHalton(), eve::graphics::AtmosphereVolume::sampleIntegrated(), eve::graphics::AtmosphereVolume::sampleMedia(), eve::graphics::grass::samplePoisson(), eve::tensor::glsl_detail::scalarStr(), eve::tensor::wgsl_detail::scalarStr(), eve::animation::detail::schemaRotate(), eve::cmd::sdk::sdkVersionTag(), eve::tensor::kernels::sdpa(), eve::tensor::TF::sdpa(), eve::tensor::TF::sdpaMasked(), eve::graphics::selectShadowCasters(), eve::graphics::Shader::sendVec2(), eve::graphics::Shader::sendVec3(), eve::graphics::Shader::sendVec4(), eve::StateValue::set(), eve::rx::ReactiveProperty< T >::set(), eve::ui::PcgPhotoModeColorPicker::setBlue(), eve::ui::PcgPhotoModeValues::setBool(), eve::graphics::Waterfall::setBottomFoam(), eve::virtualgeometry::VirtualGeometryRenderer::setCamera(), eve::dev::SceneInspect::setCameraView(), eve::procgen::CloudShadow::setCloudAltitude(), eve::animation::FootIKSolver::setContactGraceTime(), eve::procgen::CloudField::setCoverage(), eve::procgen::CloudField::setDetail(), eve::graphics::Water::setEdgeFalloff(), eve::ui::EditorHost::setEditorValue(), eve::vehicle::Vehicle::setFaction(), eve::animation::MotionMatcher::setFeatureQuery(), eve::particles::ParticleEmitter::setFlipbook(), eve::ui::PcgPhotoModeValues::setFloat(), eve::graphics::Waterfall::setFlowSpeed(), eve::graphics::Waterfall::setFoamAmount(), eve::weather::Weather::setFogDensity(), eve::network::HttpRequest::setHeader(), eve::vehicle::Vehicle::setHeading(), eve::vehicle::Vehicle::setHealth(), eve::vehicle::Vehicle::setInput(), eve::ui::PcgPhotoModeValues::setInt(), eve::weather::Weather::setIntensity(), eve::graphics::Volumetric::setLightScreenUV(), eve::animation::MotionMatcher::setLocomotionQuery(), eve::graphics::ScreenSpaceReflection::setMaxDistance(), eve::animation::FootIKSolver::setMaxPelvisOffset(), eve::graphics::ScreenSpaceReflection::setMaxRoughness(), eve::graphics::ScreenSpaceReflection::setMaxSteps(), eve::inventory::Bag::setMaxVolume(), eve::graphics::webgpu::Graphics::setMeshSkinningData(), eve::daynight::DayNight::setMieStrength(), eve::animation::FootIKSolver::setMinGroundNormalY(), eve::procgen::CloudField::setOctaves(), eve::graphics::fog::ContinuousArt::setParams(), eve::StateValue::setPath(), eve::vehicle::Vehicle::setPosition(), eve::animation::FootIKSolver::setPositionResponse(), eve::graphics::Water::setReflectionIntensity(), eve::graphics::Waterfall::setReflectionIntensity(), eve::graphics::Water::setRippleAmplitude(), eve::graphics::Water::setRippleCount(), eve::graphics::Water::setRippleInterval(), eve::animation::FootIKSolver::setRotationResponse(), eve::procgen::CloudField::setSeamless(), eve::daynight::DayNight::setSkyExposure(), eve::procgen::CloudField::setSoftness(), eve::graphics::ScreenSpaceReflection::setStepLength(), eve::graphics::Waterfall::setStreakCount(), eve::graphics::Waterfall::setStreakScale(), eve::graphics::ScreenSpaceReflection::setStrength(), eve::procgen::CloudShadow::setStrength(), eve::ui::PcgPhotoModeValues::setString(), eve::graphics::Water::setSunIntensity(), eve::graphics::Waterfall::setSunIntensity(), eve::weather::Weather::setSunIntensity(), eve::graphics::ScreenSpaceReflection::setThickness(), eve::map::TileLayer::setTileMetadata(), eve::map::TileLayer::setTileVisual(), eve::graphics::Waterfall::setTopFoam(), eve::daynight::DayNight::setTurbidity(), eve::graphics::Waterfall::setTurbulence(), eve::rx::BehaviorSubject< T >::setValue(), eve::dialogue::Dialogue::setVar(), eve::scene::SceneHost::setVisible(), eve::scene::SceneNodeRef::setVisible(), eve::ui::UIHost::setVisible(), eve::audio::Audio::setVolume(), eve::audio::Source::setVolume(), eve::procgen::CloudField::setWarp(), eve::graphics::Water::setWaveAmplitude(), eve::graphics::Water::setWaveScale(), eve::graphics::Water::setWaveSpeed(), eve::weather::Weather::setWindSpeed(), eve::procgen::CloudField::setWorldScale(), eve::procgen::urban::shapeIrregularity(), eve::procgen::simplifyGtsMesh(), eve::animation::AnimSkin::skinPositions(), eve::rx::Observable< T >::skip(), eve::spritestack::sliceModelToLayers(), eve::decision::DecisionContext::snapshotJson(), eve::ui::PcgPhotoModeValues::snapshotJson(), eve::social_editing::SocialDocumentTarget::snapshotValue(), eve::tensor::kernels::softmax(), eve::ui::EditorHost::status(), eve::vehicle::VehicleSystem::steerToward(), eve::vehicle::Vehicle::stop(), eve::StateValue::string(), eve::rx::ReplaySubject< T >::subscribe(), eve::thread::Channel::supply(), eve::buildingfx::BuildingFx::sync(), eve::vehicle::VehiclePhysics::syncTrackFromBody(), eve::rx::Observable< T >::take(), eve::graphics::vulkan::OffscreenCanvas::takePendingClear(), eve::rx::Observable< T >::takeUntil(), eve::hexmap::HexMetrics::terraceLerp(), eve::graphics::texCellBombSampleUV(), eve::procgen::raster_detail::textureSample(), eve::weather::SnowField::toAlbedoRGBA(), eve::housegen::HouseLayout::toJson(), eve::graphics::Batcher::toNDC(), eve::math::Mat4::transformPoint2(), eve::math::Mat4::transformVec3(), eve::procgen::urban::triangulatePolygon(), eve::vehicle::VehiclePhysics::tryTrackApply(), eve::vehicle::VehiclePhysics::tryWheelMove(), eve::network::NetReader::u8(), eve::gpgpu::unpackScriptEntityFloatsRange(), eve::ui::EditorHost::unregisterVM(), eve::fluids::VolumeFluidShadowCaster::update(), eve::vehicle::Vehicle::update(), eve::avatar::VrmSurface::update(), eve::vehicle::VehicleSystem::update(), eve::graphics::vulkan::Graphics::updateMeshVertices(), eve::animation::AnimSkin::updateSkinnedNormals(), eve::sensing::SensingWorld::upsert(), eve::inventory::InventorySystem::usedVolume(), eve::animation::DynamicBoneConfig::validate(), eve::avatar_editing::AvatarDocumentTarget::validate(), eve::decal_editing::DecalDocumentTarget::validate(), eve::graphics::SkyDaylightLayer::validate(), eve::hd2d_editing::Hd2dDocumentTarget::validate(), eve::spritestack_editing::SpriteStackDocumentTarget::validate(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::validate(), eve::voxel_editing::VoxelCatalogTarget::validate(), eve::voxel_editing::VoxelPaletteTarget::validate(), eve::tensor::onnx_detail::validate(), eve::stylize::AttackVfxSpatial::validate(), eve::graphics::validatePbrSurface(), eve::asset_graphics::validateShaderAssetGpu(), eve::procgen::raster_detail::validRaster(), eve::hexmap::HexMetrics::wallLerp(), eve::ui::WidgetDesc::withChecked(), eve::ui::WidgetDesc::withEnabled(), eve::ui::WidgetDesc::withFocusMode(), eve::scene::NodeDesc::withId(), eve::ui::WidgetDesc::withId(), eve::scene::NodeDesc::withKey(), eve::ui::WidgetDesc::withKey(), eve::scene::NodeDesc::withLayer(), eve::ui::WidgetDesc::withMouseFilter(), eve::scene::NodeDesc::withName(), eve::ui::WidgetDesc::withOpen(), eve::scene::NodeDesc::withPersistentId(), eve::scene::NodeDesc::withSpace(), eve::ui::WidgetDesc::withStyleClass(), eve::ui::WidgetDesc::withTabIndex(), eve::scene::NodeDesc::withTag(), eve::scene::NodeDesc::withTags(), eve::ui::WidgetDesc::withText(), eve::ui::WidgetDesc::withTheme(), eve::ui::WidgetDesc::withTooltip(), eve::ui::WidgetDesc::withValue(), eve::ui::WidgetDesc::withValueText(), eve::scene::NodeDesc::withVisible(), eve::ui::WidgetDesc::withVisible(), eve::network::NetWriter::writeBool(), eve::network::NetWriter::writeF32(), eve::network::NetWriter::writeF64(), eve::network::NetWriter::writeI16(), eve::network::NetWriter::writeI32(), eve::network::NetWriter::writeI64(), eve::network::NetWriter::writeI8(), eve::network::NetWriter::writeU16(), eve::network::NetWriter::writeU32(), eve::network::NetWriter::writeU64() , 以及 eve::network::NetWriter::writeU8().