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#include "common/Export.h"#include "procgen/heightmap/TerrainAsset.h"#include <cstddef>#include <cstdint>#include <memory>#include <string>#include <unordered_map>#include <utility>#include <vector>类 | |
| struct | eve::procgen::TerrainStreamStats |
| TerrainStreamStats public API. 更多... | |
| struct | eve::procgen::TerrainSample |
| TerrainSample public API. 更多... | |
| struct | eve::procgen::TerrainStreamingWindow |
| A rectangular, globally addressed terrain window assembled from resident chunks. 更多... | |
| class | eve::procgen::TerrainStreamingCache |
| Runtime decoded-chunk cache for an EVTR terrain asset. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |