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#include "procgen/heightmap/TerrainTerraceRemover.h"#include "procgen/heightmap/TerrainRasterInternal.h"#include "procgen/texture/NoiseField.h"#include <array>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
函数 | |
| Result< int > | eve::procgen::analyzeTerrainTerraces (Heightmap &target, const Heightmap &source, const TerrainTerraceRemovalSettings &settings) |
| Classify a heightmap into Pcg's black/red/green/blue important-detail categories. | |
| Result< int > | eve::procgen::removeTerrainTerraces (Heightmap &target, const Heightmap &source, const Heightmap &classification, const TerrainTerraceRemovalSettings &settings) |
| Apply Pcg's adaptive smoothing, gradient noise, 3x3 filter, and fixed 5x5 Gaussian blur. | |