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TileLayerTarget.h
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17class EVENGINE_API_WORLD TileLayerTarget final : public editing::IEditableTarget, public editing::IIntFieldTarget {
60[[nodiscard]] EVENGINE_API_WORLD std::unique_ptr<TileLayerTarget> createTileLayerTarget(std::string id,
UUID-backed identifier adapter for legacy textual boundaries.
Definition Identity.h:314
ECS tile layer entity. Script mutates tile GIDs / tileset / draw; TileRenderSystem batch-draws atlas ...
Definition TileLayer.h:32
Non-owning editable adapter for a live map tile layer.
Definition TileLayerTarget.h:17
Definition MapDocument.cpp:8
std::unique_ptr< TileLayerTarget > createTileLayerTarget(std::string id, map::TileLayer *layer)
Create a map-layer adapter.
Definition TileLayerTarget.cpp:27
放置世界:格子占用(多通道)+ 地形语义 + 已放置建筑实例。 行为由 PlacementSystem 提供;本类暴露便于脚本绑定的薄封装方法。 坐标换算统一走 eve::grid(支持 rectang...
Definition PlacementWorld.h:19