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TrailEffect.h 文件参考
#include "common/Export.h"
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <cstddef>
#include <cstdint>
#include <deque>
#include <vector>

浏览源代码.

类

struct  eve::stylize::TrailSettings
 Sampling and retention policy for a weapon ribbon trail. 更多...
 
struct  eve::stylize::TrailSample
 One retained pair of weapon root/tip positions. 更多...
 
struct  eve::stylize::TrailVertex
 Backend-neutral vertex emitted by TrailEmitter. 更多...
 
struct  eve::stylize::TrailMeshSnapshot
 Owning CPU snapshot suitable for upload by a graphics adapter. 更多...
 
class  eve::stylize::TrailEmitter
 Deterministic CPU sampler and ribbon mesh generator for weapon trails. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::stylize
 

枚举

enum class  eve::stylize::TrailAppendResult { eve::stylize::Added , eve::stylize::StartedSegment , eve::stylize::SkippedTooClose }
 Result of attempting to append one weapon-edge sample. 更多...