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TransformSystem.h
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1#pragma once
2
3namespace eve::scene {
4
5class SceneHost;
6
12public:
13 static void updateAll();
14 static void updateHost(SceneHost *host);
15};
16
17} // namespace eve::scene
ECS mount point for one scene graph (full scene or nested subtree root). Isomorphic to eve::ui::UIHos...
Definition SceneHost.h:80
Propagates local TRS → world matrices for all SceneHost trees (or one host). Call after mount/reconci...
static void updateHost(SceneHost *host)