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命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_import |
函数 | |
| EVENGINE_API_PLATFORM Result< std::map< std::string, VegetationPresetImage > > | eve::asset_import::executeVegetationTexturePacks (const VegetationConversionCandidate &candidate, const std::map< std::string, VegetationPresetImage > &sources, std::uint64_t maximumPixels=16ull *1024ull *1024ull) |
| Execute all texture recipes against detached RGBA8 source images. | |
| EVENGINE_API_PLATFORM Result< std::map< std::string, VegetationPresetImage > > | eve::asset_import::executeVegetationTexturePacks (const VegetationConversionCandidate &candidate, const std::map< std::string, VegetationPresetImage > &sources, const asset::CanonicalMeshData &mesh, std::uint64_t maximumPixels=16ull *1024ull *1024ull) |
| Execute texture recipes with a canonical mesh for object/tangent normal-space transforms. | |