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#include "vehicle/Vehicle.h"#include "common/Capability.h"#include "common/Value.h"#include "vehicle/VehicleDefinitionRuntime.h"#include "vehicle/VehicleOrderQueueAdapter.h"#include "vehicle/VehicleSystem.h"#include "vehicle/VehiclePhysics.h"#include "weapon/Weapon.h"#include <squirrel.h>#include <simplesquirrel/simplesquirrel.hpp>#include <algorithm>#include <cmath>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::vehicle |
| 驾驶者接口与玩家控制状态。 | |
函数 | |
| eve::vehicle::Module_IMPL (Vehicle, new Vehicle()) | |
| const char * | eve::vehicle::vehicleOrderTypeName (VehicleOrderType type) |
| 命令类型的字符串名("move" | "attack_move" | ...)。 | |
| const char * | eve::vehicle::vehicleEventTypeName (VehicleEventType type) |
| 事件类型的字符串名。 | |