载入中...
搜索中...
未找到
Vehicle.cpp 文件参考
#include "vehicle/Vehicle.h"
#include "common/Capability.h"
#include "common/Value.h"
#include "vehicle/VehicleDefinitionRuntime.h"
#include "vehicle/VehicleOrderQueueAdapter.h"
#include "vehicle/VehicleSystem.h"
#include "vehicle/VehiclePhysics.h"
#include "weapon/Weapon.h"
#include <squirrel.h>
#include <simplesquirrel/simplesquirrel.hpp>
#include <algorithm>
#include <cmath>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::vehicle
 驾驶者接口与玩家控制状态。
 

函数

 eve::vehicle::Module_IMPL (Vehicle, new Vehicle())
 
const char * eve::vehicle::vehicleOrderTypeName (VehicleOrderType type)
 命令类型的字符串名("move" | "attack_move" | ...)。
 
const char * eve::vehicle::vehicleEventTypeName (VehicleEventType type)
 事件类型的字符串名。