#include "action/editor/ActionTimelinePayloadEditor.h"#include "action/ActionVfxBlock.h"#include <algorithm>#include <optional>#include <string>#include <utility>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::editor |
变量说明
◆ end
| Duration end |
在文件 ActionTimelinePayloadEditor.cpp 第 19 行定义.
被这些函数引用 eve::map::Fov::Impl::addAngleShadow(), eve::animation::DynamicBoneSolver::addChainByName(), eve::editor::ActionTimelineWidget::addStateAtCursor(), eve::fluids::VolumeFluidJetEmitter::advanceMoving(), eve::editor::ActionTimelineEditor::alignSelectionStart(), eve::rpg::StatusSystem::apply(), eve::dev::lsp::applyIncremental(), eve::animation::AnimClip::applyPlanarRootMotion(), eve::graphics::applyWaterUnderwaterFog(), eve::ReflectedMember::attrFloat(), eve::graphics::detail::bakeDistantSkyAmbient(), eve::procgen::bakeGtsWeatherAlbedo(), eve::procgen::bakeGtsWeatherPbr(), eve::procgen::road::bakeRoadNetwork(), eve::asset_import::bindUnityRenderers(), eve::editor::ActionTimelineEditor::boxSelect(), eve::stylize::buildBeamEffect(), eve::pixelworld_streaming::ReliablePixelChunkSender::capture(), eve::procgen::caveWetnessField(), eve::dialogue::ConversationDocument::ConversationDocument(), eve::procgen::createCaveSediment(), eve::archspace::Document::createWall(), eve::fluids::VolumeFluid::debugParticleGrid(), eve::asset::detail::decodeTgaRgba8(), eve::voxel::VoxelWorld::deserializeWorld(), eve::gpgpu::ShaderSystem::downloadRange(), eve::graphics::vulkan::Graphics::drawPrimitiveCanvas(), eve::graphics::webgpu::Graphics::drawPrimitiveCanvas(), eve::editor::ActionTimelineEditor::editAnimationSection(), eve::editor::ActionTimelineEditor::editItem(), eve::tensor::Func::emitSlice(), eve::tensor::onnx_detail::execute(), eve::tensor::onnx_detail::executeIndex(), eve::tensor::onnx_detail::executeShape(), eve::editor::exposeActionTimelineScriptBindings(), eve::dev::DevTool::exposeScriptApi(), eve::fluids::exposeVolumeFluidType(), eve::cmd::sdk::findSdkRoot(), eve::editor::ActionTimelinePayloadEditor::fitBlockToClip(), eve::graphics::Path2D::flatten(), eve::crowd::Crowd::Impl::forEachNeighbor(), eve::audio_editing::AudioWaveformService::generate(), eve::tensor::wgsl_detail::genSlice(), eve::tensor::glsl_detail::genSlice(), eve::graphics::vulkan::Graphics::gpuDrivenSubmitResident(), eve::graphics::webgpu::Graphics::gpuDrivenSubmitResident(), eve::dev::LanguageServer::Impl::Impl(), eve::dialogue::ConversationLocalizationCatalog::importCsv(), eve::decal::importProceduralDecalSbsprs(), eve::dev::LanguageServer::Impl::indexProject(), eve::asset_import::indexUnitySources(), eve::editor::ActionTimelineWidget::inspectSelection(), eve::climbing::detail::interpolate(), eve::editor::ActionTimelineWidget::layout(), eve::procgen::lerpTerrainHeightmap(), eve::tensor::TF::linspace(), eve::archspace::lookupCatalog(), eve::audio_editor::AudioSourceEditor::loopEndX(), eve::archspace_editing::ArchSpaceDocumentTarget::makeCreateWall(), eve::ui::measureNode(), eve::asset_import::unity_detail::metaScalar(), eve::schema::SchemaRegistry::migrate(), eve::editor::ActionTimelineEditor::moveAnimationSection(), eve::editor::ActionTimelineEditor::moveItem(), eve::editor::ActionTimelineEditor::moveSelection(), eve::editor::ActionTimelineWidget::pan(), eve::hd2d::Sprite3D::play(), eve::asset_import::prepareUnityMaterial(), eve::asset_import::prepareUnityNativeMesh(), eve::asset_import::prepareUnitySpriteAnimation(), eve::asset_import::prepareUnityVegetationPreset(), eve::building::PlacementSystem::previewEdgePath(), eve::climbing::ClimbingRuntime::probeInto(), eve::tensor::q::quantize(), eve::editor::MemoryAssetDatabase::query(), eve::editor::EditorEventTimeline::query(), eve::schema::SchemaRegistry::queryCompatibility(), eve::rpg::BattleTacticsCatalogue::queueAction(), eve::map::readU64(), eve::scene::readUint64String(), eve::dialogue::DialogueVoice::registerClip(), eve::animation::AnimClipRegistry::reloadPath(), eve::schema::SchemaRegistry::remove(), eve::editor::ActionTimelineEditor::resizeAnimationSection(), eve::editor::ActionTimelineEditor::resizeState(), eve::schema::SchemaRegistry::resolve(), eve::graphics::Graphics::retireResourceLifetime(), eve::animation::MotionDatabase::SchemaSampler::root(), eve::physics::Rope3D::Rope3D(), eve::definition::detail::runtimeSnapshotUint(), eve::animation::AnimCurveLibrary::sample(), eve::building::PlacementSystem::sampleSurface(), eve::editor::ActionTimelineEditor::scaleSelection(), eve::editor::DiskAssetCatalog::scan(), eve::action::ActionTimeline::sectionRange(), eve::editor::ActionTimelineEditor::selectionRange(), eve::animation::MotionMatcher::setCandidateRanges(), eve::stylize::BeamSkillEffect::setEndpoints(), eve::animation::MotionDatabase::setFeatureNormalizationRanges(), eve::audio_editing::AudioAuditionTransport::setLoop(), eve::editor::ActionTimelineWidget::setVisibleRange(), eve::tensor::TF::slice(), eve::dev::lsp::sliceLines(), eve::tensor::kernels::sliceOp(), eve::script::sourceLineText(), eve::fluids::VolumeFluid::stepWithThermalContacts(), eve::stylize::MeshVfxBatchExecutor::submit(), eve::rts::RTS::suppressArea(), eve::rpg::EquipmentSystem::syncEquipModifiers(), eve::avatar::AvatarInstance::transitionExpression(), eve::editor::TransformGizmo::updateDrag(), eve::gpgpu::ShaderSystem::uploadRange(), eve::graphics::hair::StrandsDatas::validate(), eve::asset_import::unity_detail::validPath(), eve::schema::SchemaRegistry::versions(), eve::editor::ActionTimelineWidget::zoom(), eve::animation::AnimStateMachine::~AnimStateMachine() , 以及 eve::dialogue::Dialogue::~Dialogue().
◆ kind
| action::ActionTimelineEventKind kind = action::ActionTimelineEventKind::Notify |
在文件 ActionTimelinePayloadEditor.cpp 第 17 行定义.
◆ payload
| Value::Object payload |
在文件 ActionTimelinePayloadEditor.cpp 第 20 行定义.
被这些函数引用 eve::animation::AnimClip::addEvent(), eve::editor::ActionTimelineWidget::addNotifyAtCursor(), eve::editor::ActionTimelineEditor::addParameterKey(), eve::editor::ActionTimelineWidget::addStateAtCursor(), eve::game_event::GameEventLog::appendTyped(), eve::crowd_editing::CrowdDocumentTarget::applyDomainOperation(), eve::pixelworld_streaming::archiveChunkBatch(), eve::procgen::artifactType(), eve::asset::buildEvaArchive(), eve::network::NetRpc::callString(), eve::rts::RTS::canonicalStateJson(), eve::asset::decodeEvpackImage(), eve::dialogue::decodeSequencePayment(), eve::dialogue::decodeSequenceStateMutations(), eve::editor::ActionTimelineEditor::editItem(), eve::editor::ActionTimelineEditor::editParameterKey(), eve::action::game_event_adapter::ActionGameEventSink::emit(), eve::asset::detail::encodeSourcePng(), eve::editor::EditorCommandService::execute(), eve::scene_editor::SceneEditorSession::execute(), eve::editor::EditorSession::executeCommand(), eve::editor::EditorSession::executeCommandReceipt(), eve::editor::EditorSession::executePlan(), eve::editor::exposeActionTimelineScriptBindings(), eve::scene_editor::exposeSceneEditorSessions(), eve::network::Channel::feed(), eve::action::ActionCameraCueBinding::fromPayload(), eve::action::ActionDamageBinding::fromPayload(), eve::action::ActionGameplayEventBinding::fromPayload(), eve::action::ActionParameterCurveBinding::fromPayload(), eve::action::ActionPrefabSpawnBinding::fromPayload(), eve::action::ActionSpatialBinding::fromPayload(), eve::action::ActionAttackVfxBinding::fromPayload(), eve::action::ActionAudioBinding::fromPayload(), eve::action::ActionVfxBinding::fromPayload(), eve::action::ActionStateWindowBinding::fromPayload(), eve::animation::AnimClip::getEventPayload(), eve::animation::AnimLayerMixer::getEventPayload(), eve::animation::AnimPlayer::getEventPayload(), eve::hexmap::hexTerrainBakeToValue(), eve::editor::ActionTimelineWidget::inspectSelection(), eve::editor::ScenePrefabService::instantiate(), eve::rts::RTSProjectileSystem::launch(), eve::asset_stylize::EvpackMeshVfx::load(), eve::asset_graphics::VegetationAsset::load(), eve::asset_graphics::EvpackVegetationSceneLoader::load(), eve::asset_procgen::EvpackPointGraphLoader::load(), eve::asset_procgen::EvpackInstanceSetLoader::load(), eve::asset_procgen::EvpackTerrainMaterialLoader::load(), eve::asset_physics::EvpackClothModelLoader::load(), eve::asset_scene::EvpackSceneTemplateLoader::load(), eve::asset_procgen::EvpackTerrainLoader::load(), eve::asset_graphics::EvpackVolumeTextureLoader::load(), eve::asset::SpriteAnimationClip::load(), eve::asset_graphics::EvpackGraphicsLoader::loadMesh(), eve::asset::loadShaderAsset(), eve::procgen::makeArtifact(), eve::procgen::makeArtifactPart(), eve::scene_editing::SceneTargetBase::makeRename(), eve::scene_editing::SceneTargetBase::makeReparent(), eve::procgen_editing::ProcgenScriptDocumentTarget::makeSet(), eve::sceneloader_editing::SceneImportTarget::makeSet(), eve::audio_editing::AudioSourceTarget::makeSet(), eve::lighting_editing::LightingPropertyTargetBase::makeSet(), eve::material_editing::MaterialDocumentTarget::makeSet(), eve::physics_editing::PhysicsColliderTarget::makeSet(), eve::physics_editing::PhysicsJointTarget::makeSet(), eve::scene_editing::ScenePropertyProvider::makeSet(), eve::ui_editing::UiDocumentTarget::makeSet(), eve::scene_editing::SceneTargetBase::makeSetTransform(), eve::makeSnapshotEnvelope(), eve::SnapshotMigrationChain::migrate(), eve::model3d::Model3D::newModelData(), eve::network::UdpLink::onDatagram(), eve::asset::parseEvaArchive(), eve::parseSnapshotEnvelopeValue(), eve::npc_ai::perceptionMemoryFrom(), eve::editor::EditorSession::planCommand(), eve::procgen_editing::PcgInstancePublisher::planPublish(), eve::procgen_editing::PcgInstancePublisher::planRemove(), eve::card::CardContainerAdapter::prepare(), eve::inventory::InventoryContainerAdapter::prepare(), eve::asset_import::prepareUnityVegetationScene(), eve::tactics::BattleSystem::previewAbility(), eve::tactics::Tactics::previewAbility(), eve::script::projectResult(), eve::level_editing::EditorHistory::push(), eve::asset_graphics::detail::readCookedMaterial(), eve::editor::ActionTimelineEditor::removeParameterKey(), eve::procgen::ArtifactPublisher::restore(), eve::rts::RTSProjectileSystem::restore(), eve::procgen::TerrainGenerationSession::restoreJson(), eve::procgen::TerrainSpawnPlan::restoreJson(), eve::authority::Store::restoreSnapshot(), eve::definitions::DefinitionRegistry::restoreSnapshot(), eve::game_event::GameEventLog::restoreSnapshot(), eve::policyregistry::PolicyRegistry::restoreSnapshot(), eve::production::WorkQueue::restoreSnapshot(), eve::statepatch::Store::restoreSnapshot(), eve::transaction::Ledger::restoreSnapshot(), eve::editor::EditorSession::retainPlan(), eve::hexmap::saveHexMap(), eve::animation::AnimClip::setEvent(), eve::rts::RTSProjectileSystem::snapshot(), eve::tactics::TacticsPersistence::snapshot(), eve::procgen::ArtifactPublisher::snapshot(), eve::authority::Store::snapshot(), eve::definitions::DefinitionRegistry::snapshot(), eve::game_event::GameEventLog::snapshot(), eve::policyregistry::PolicyRegistry::snapshot(), eve::production::WorkQueue::snapshot(), eve::statepatch::Store::snapshot(), eve::transaction::Ledger::snapshot(), eve::rpg::RPGSaveSession::snapshotJson(), eve::definition::snapshotRuntimeInstance(), eve::rts::RTSProjectileSystem::step(), eve::tactics::Tactics::submitGameplay(), eve::editor::ActionTimelineEditor::updateItem(), eve::tactics::BattleSystem::useAbility(), eve::tactics::Tactics::useAbility(), eve::tactics::validateAbility(), eve::card::CardContainerAdapter::validateInsert(), eve::inventory::InventoryContainerAdapter::validateInsert() , 以及 eve::validateSnapshotPayloadMetadata().
◆ time
| Duration time |
在文件 ActionTimelinePayloadEditor.cpp 第 18 行定义.
被这些函数引用 eve::action::ActionTimeline::activeBlocks(), eve::animation::AnimBatch::add(), eve::graphics::WaterDepthGradient::addAlphaStop(), eve::particles::ParticleEmitter::addBurst(), eve::graphics::WaterDepthGradient::addColorStop(), eve::animation::AnimClip::addEvent(), eve::graphics::UnderwaterScalarCurve::addKey(), eve::animation::AnimClip::addPositionKey(), eve::animation::AnimClip::addRotationKey(), eve::animation::AnimClip::addScaleKey(), eve::editor::ActionTimelineEditor::addSectionSplit(), eve::graphics::UnderwaterColorGradient::addStop(), eve::animation::AnimClip::addSyncMarker(), eve::camera::CameraController::addTimelineCut(), eve::camera::CameraController::addTimelineEvent(), eve::camera::CameraController::addTimelineFloat(), eve::procgen::applyTerrainLegacyHydraulic(), eve::graphics::SparseVolumeTexture::bake(), eve::animation::MotionDatabase::SchemaSampler::bone(), eve::animation::buildSmrFeatures(), eve::procgen::Procgen::cloudCoverageAt(), eve::daynight::SkyRuntime::Impl::cloudSample(), eve::procgen::Procgen::cloudShadowFactor(), eve::network_editing::NetworkTelemetryCollector::collect(), eve::procgen::CloudField::coverageAt(), eve::procgen::CloudShadow::coverageAt(), eve::editor::ActionTimelineWidget::draw(), eve::camera_editing::CameraPreview::evaluate(), eve::graphics::VolumeDensityGraph::evaluate(), eve::hd2d_editing::Hd2dFramePreviewService::evaluate(), eve::stylize::MeshVfxFloatCurve::evaluate(), eve::graphics::UnderwaterColorGradient::evaluate(), eve::graphics::UnderwaterScalarCurve::evaluate(), eve::graphics::evaluateVegetationWind(), eve::animation_editor::AnimationClipEditor::eventX(), eve::tensor::onnx_detail::executeQuantLstm(), eve::editor::exposeActionTimelineScriptBindings(), eve::animation_editor::exposeAnimationClipEditorScriptBindings(), eve::animation::exposeAnimCurveLibraryBindings(), eve::graphics::exposeWaterUnderwaterEffectsBindings(), eve::action::ActionParameterCurveBinding::fromPayload(), eve::procgen::generateTerrainVelocityFlowMap(), eve::camera_editing::CameraPreview::gizmo(), eve::graphics::AtmosphereVolume::injectDensityGraph(), eve::editor::ActionTimelineWidget::inspectSelection(), eve::animation_editor::AnimationClipEditor::keyX(), eve::editor::ActionTimelineWidget::layout(), eve::animation::loadAnimationTracks(), eve::animation::AnimClip::mapSyncTimeTo(), eve::animation_editor::AnimationClipEditor::moveSelectedKey(), eve::editor::ActionTimelineEditor::moveSelection(), eve::animation_editor::AnimationClipEditor::pointerDown(), eve::asset_import::prepareUnitySpriteAnimation(), eve::animation_editing::AnimationClipDocumentTarget::preview(), eve::animation::MotionDatabase::SchemaSampler::raw(), eve::animation::AnimClip::retargetWithProfile(), eve::animation::MotionDatabase::SchemaSampler::root(), eve::asset::SpriteAnimationClip::sample(), eve::procgen::CloudField::sample(), eve::animation::AnimClip::sample(), eve::animation::AnimCurveLibrary::sample(), eve::procgen::Procgen::sampleCloud(), eve::procgen::Procgen::sampleCloudShadow(), eve::procgen::CloudShadow::sampleCoverage(), eve::editor::EditorCurveDocument::sampleCurve(), eve::procgen::CloudShadow::sampleFactor(), eve::editor::EditorCurveDocument::sampleGradient(), eve::animation::AnimClip::sampleLod(), eve::animation::MotionMatcher::search(), eve::editor::ActionPreviewController::seek(), eve::editor::ActionTimelineEditor::seek(), eve::camera::CameraController::seekTimeline(), eve::graphics::vulkan::Graphics::setCloudShadows(), eve::graphics::webgpu::Graphics::setCloudShadows(), eve::animation::AnimClip::setEvent(), eve::animation::AnimClip::setPositionKey(), eve::animation::AnimClip::setRotationKey(), eve::animation::AnimClip::setScaleKey(), eve::editor::ActionTimelineEditor::setSectionSplit(), eve::animation::AnimClip::setSyncMarker(), eve::graphics::MapFog::setTime(), eve::procgen::CloudShadow::shadowFactorAt(), eve::graphics::fog::MacFluidGrid::step(), eve::graphics::grass::swayFrame(), eve::weather::Weather::update(), eve::avatar::VrmSurface::update(), eve::animation::AnimClip::wrapTime() , 以及 eve::animation::AnimClipBinaryAccess::write().
◆ trackId
| LogicalId trackId |
在文件 ActionTimelinePayloadEditor.cpp 第 15 行定义.
被这些函数引用 eve::editor::ActionTimelineEditor::addNotify(), eve::editor::ActionTimelineWidget::addNotifyAtCursor(), eve::editor::ActionTimelineEditor::addState(), eve::editor::ActionTimelineWidget::addStateAtCursor(), eve::editor::ActionTimelineEditor::copyTrack(), eve::editor::exposeActionTimelineScriptBindings(), eve::editor::ActionTimelineEditor::pasteToTrack(), eve::animation_editor::AnimationClipEditor::pointerDown(), eve::editor::ActionTimelineEditor::renameTrack(), eve::editor::ActionTimelineEditor::setTrackLocked() , 以及 eve::editor::ActionTimelineEditor::setTrackMuted().
◆ type
| LogicalId type |
在文件 ActionTimelinePayloadEditor.cpp 第 16 行定义.
被这些函数引用 eve::voxel::CubeTypeRegistry::add(), eve::ui::PcgControllerSelection::add(), eve::procgen::TerrainCollisionMaskStack::addLayer(), eve::editor::ActionTimelineWidget::addNotifyAtCursor(), eve::procgen::Grid2D::addObject(), eve::level_editing::LevelDocument::addObject(), eve::procgen::Grid2D::addObjectAt(), eve::social::SocialGraph::addRelation(), eve::social::Social::addRelation(), eve::editor::ActionTimelineWidget::addStateAtCursor(), eve::action::ActionNotifyRegistry::advanceHandlers(), eve::effects::EffectContainer::apply(), eve::particles::applyConfigDocument(), eve::crowd_editing::CrowdDocumentTarget::applyDomainOperation(), eve::procgen::applyTerrainProbesMultiTile(), eve::procgen::artifactTypeName(), eve::definitions::DefinitionRegistry::atType(), eve::tensor::kernels::binaryOp(), eve::graphics::webgpu::BindGroupLayoutBuilder::buffer(), eve::economy::EconomyLedger::canAfford(), eve::scene_editing::SceneComponentPayloadRegistry::componentPayloads(), eve::asset_import::gltf::componentSize(), eve::dnut::StepKindRegistry::contains(), eve::definitions::DefinitionRegistry::countType(), eve::audio_editor::AudioEditorModule::TargetFactory::create(), eve::procgen_editor::ProcgenEditorModule::TargetFactory::create(), eve::action_editor::ActionEditorModule::TargetFactory::create(), eve::archspace_editor::ArchSpaceEditorModule::TargetFactory::create(), eve::avatar_editor::AvatarEditorModule::TargetFactory::create(), eve::fluids_editor::FluidsAutomationTargetFactory::create(), eve::gpuagents_editor::GpuAgentsAutomationTargetFactory::create(), eve::material_editor::MaterialEditorModule::TargetFactory::create(), eve::biome_editor::BiomeEditorModule::TargetFactory::create(), eve::scene_editor::SceneEditorModule::TargetFactory::create(), eve::graphics::Light2D::createLight(), eve::graphics::Light3D::createLight(), eve::economy::EconomyLedger::credit(), eve::economy::EconomySystem::credit(), eve::economy::Economy::credit(), eve::asset::currentAssetSchemaVersion(), eve::economy::EconomyLedger::debit(), eve::economy::EconomySystem::debit(), eve::economy::Economy::debit(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantPipeline(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantSources(), eve::asset::detail::decodeTiffRgba8(), eve::action::ActionNotifyRegistry::descriptor(), eve::dnut::StepKindRegistry::descriptor(), eve::graphics::vulkan::Graphics::drawDeferredLighting(), eve::editor::ActionTimelineEditor::editItem(), eve::tensor::Func::emitBinary(), eve::tensor::Func::emitPool(), eve::tensor::Func::emitReduce(), eve::tensor::Func::emitTernary(), eve::tensor::Func::emitUnary(), eve::tensor::Func::emitUnaryScalar(), eve::asset::detail::encodeSourcePng(), eve::building::BuildingGarrisonContainerAdapter::enter(), eve::tensor::onnx_detail::executeQuant(), eve::procgen::exportTerrainProbePoints(), eve::editor::exposeActionTimelineScriptBindings(), eve::ui::exposePcgControllerSelectionBindings(), eve::map::Map::findObjectAt(), eve::action::ActionStateWindowBinding::fromPayload(), eve::definitions::DefinitionRegistry::generationOf(), eve::economy::EconomyLedger::get(), eve::economy::EconomySystem::get(), eve::economy::Economy::get(), eve::procgen::PointSet::getAttributeType(), eve::economy::EconomyLedger::getCap(), eve::economy::EconomySystem::getCap(), eve::economy::Economy::getCap(), eve::procgen::PcgTerrainWatcher::getChangeType(), eve::vehicle::Vehicle::getEventType(), eve::weapon::Weapon::getEventType(), eve::economy::EconomyLedger::getExpense(), eve::economy::EconomySystem::getExpense(), eve::economy::Economy::getExpense(), eve::economy::EconomyLedger::getIncome(), eve::economy::EconomySystem::getIncome(), eve::economy::Economy::getIncome(), eve::model3d::ModelData::getMaterialTextureEmbeddedIndex(), eve::model3d::ModelData::getMaterialTexturePath(), eve::model3d::ModelData::getMaterialTextureSlotCount(), eve::editor::EditorWorkspace::getSelectionType(), eve::economy::EconomyLedger::getWasted(), eve::economy::EconomySystem::getWasted(), eve::economy::Economy::getWasted(), eve::definitions::DefinitionRegistry::handle(), eve::dev::DevTool::handleDebugEvent(), eve::dnut::StepKindRegistry::hasHandler(), eve::action::ActionNotifyRegistry::hasHandler(), eve::social::SocialGraph::hasRelation(), eve::social::Social::hasRelation(), eve::definitions::DefinitionRegistry::insert(), eve::procgen::PointGraph::inspectNode(), eve::editor::ActionTimelineWidget::inspectSelection(), eve::Value::isArray(), eve::rx::Value::isBool(), eve::Value::isBool(), eve::dnut::isCoreSequenceNodeType(), eve::Value::isDouble(), eve::rx::Value::isFloat(), eve::rx::Value::isInt(), eve::Value::isInt64(), eve::rx::Value::isNil(), eve::Value::isNull(), eve::Value::isObject(), eve::rx::Value::isPtr(), eve::rx::Value::isString(), eve::Value::isString(), eve::definitions::DefinitionRegistry::isTombstone(), eve::Value::kind(), eve::domain_gizmo_editing::EditorGizmoPreviewBuilder::light(), eve::social::SocialGraph::link(), eve::social::Social::link(), eve::rts::RTSContentLoader::load(), eve::animation::SpineSkeletonData::loadFromJson(), eve::definitions_editing::DefinitionDocument::loadSnapshot(), eve::procgen::makeArtifact(), eve::procgen::makeArtifactPart(), eve::particles_editing::ParticleGraphDomain::makeNode(), eve::scene_editing::makeSceneComponentSelection(), eve::makeSnapshotEnvelope(), eve::hexmap::moveCost(), eve::network::NetRpc::NetRpc(), eve::weapon::Weapon::newMount(), eve::audio::Audio::newSourceFromData(), eve::audio::Audio::newSourceFromDecoder(), eve::network::UdpLink::onDatagram(), eve::vehicle::operator<<(), eve::asset::parseEvaManifest(), eve::parseSnapshotEnvelopeValue(), eve::avatar::parseVrm(), eve::graphics::webgpu::Graphics::popValidationScope(), eve::asset_stylize::prepareMeshVfxPackage(), eve::asset_import::prepareUnityNativeMesh(), eve::procgen::procgenAttributeTypeName(), eve::procgen::ArtifactStore::publishBatch(), eve::game_event::GameEventLog::queryType(), eve::procgen::TerrainPolygonMask::rasterize(), eve::tensor::kernels::reduceAxis(), eve::definitions::DefinitionRegistry::reference(), eve::schema::Schema::registerFromClass(), eve::action::ActionNotifyRegistry::registerHandler(), eve::dnut::StepKindRegistry::registerHandler(), eve::npc_ai::NpcAiWorld::registerTaskService(), eve::social::SocialGraph::relation(), eve::social::Social::relation(), eve::social::Social::relationSourceAt(), eve::social::Social::relationSourceCount(), eve::social::SocialGraph::relationSources(), eve::social::Social::relationTargetAt(), eve::social::Social::relationTargetCount(), eve::social::SocialGraph::relationTargets(), eve::definitions::DefinitionRegistry::remove(), eve::social::SocialGraph::removeEntity(), eve::social::SocialGraph::removeRelation(), eve::social::Social::removeRelation(), eve::definitions::DefinitionRegistry::replace(), eve::rpg::QuestRegistry::replaceFromJsonStrict(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::graphics::webgpu::InitFlow::requestDevice(), eve::definitions::DefinitionRegistry::resolve(), eve::asset::EvpackRegistry::resolveChunk(), eve::definitions::DefinitionRegistry::restoreJson(), eve::graphics::webgpu::BindGroupLayoutBuilder::sampler(), eve::editor::DiskAssetCatalog::scan(), eve::physics::FractureRecipe::schemaDefinition(), eve::physics::GeometryCollectionAsset::schemaDefinition(), eve::physics::GeometryCollectionInstanceSnapshot::schemaDefinition(), eve::physics::SoftBody3DDefinition::schemaDefinition(), eve::physics::SoftBodyModelDefinition::schemaDefinition(), eve::script::ScriptCompiler::ScriptCompiler(), eve::editor::EditorWorkspace::select(), eve::network::UdpLink::send(), eve::network::UdpLink::sendString(), eve::network::NetHost::sendStringTo(), eve::network::NetHost::sendTo(), eve::dnut::sequenceParameterTypeName(), eve::particles::ParticleEmitter::setEmissionArea(), eve::scene::PcgBuildConfig::setPublicationType(), eve::social::SocialGraph::setRelation(), eve::social::Social::setRelation(), eve::social::Social::setRelationInt(), eve::physics::Body3D::setType(), eve::graphics::Light2D::setType(), eve::graphics::Light3D::setType(), eve::window::sdl::Window::showMessageBox(), eve::definition::snapshotRuntimeInstance(), eve::economy::EconomyControl::submitGameplay(), eve::graphics::suggestedLightingPreset(), eve::editor::IEditorAutomationTargetFactory::supports(), eve::tensor::kernels::unaryOp(), eve::action::ActionNotifyRegistry::unregisterHandler(), eve::dnut::StepKindRegistry::unregisterStep(), eve::dev::lsp::WorkspaceIndex::update(), eve::editor::ActionTimelineEditor::updateItem(), eve::lighting_editing::Light3DDocumentTarget::validate(), eve::building::BuildingGarrisonContainerAdapter::validateInsert(), eve::inventory::InventoryContainerAdapter::validateInsert(), eve::vehicle::VehicleSeatContainerAdapter::validateInsert(), eve::map::validateMapObjects(), eve::property_access::validatePropertyValue(), eve::asset_graphics::validateShaderAssetGpu(), eve::schema::valueTypeName(), eve::vehicle::vehicleEventTypeName(), eve::vehicle::vehicleOrderTypeName(), eve::weapon::weaponEventTypeName() , 以及 eve::action::ActionNotifyRegistry::withBuiltins().