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WeaponAttributes.h
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40 [[nodiscard]] static eve::Result<void> setBase(WeaponEntity& weapon, std::string_view attribute, double value);
55 [[nodiscard]] static eve::Result<eve::attributes::AttributeProjectionSnapshot> snapshot(WeaponEntity& weapon);
Owner-aware canonical attribute state shared by gameplay adapters.
Adapts only Mana/Stamina trigger resources to AttributeProjection.
Definition WeaponAttributes.h:26
AttributeOperation
Built-in calculation operation for an attribute modifier.
Definition AttributeSet.h:25
载具模块入口(eve.Vehicle):定义注册 / 实体工厂 / RTS 命令 / 帧调度。 设计文档:docs/dev/通用载具系统设计.md
Definition RTSArchetype.h:10
Transaction-safe snapshot of selected attributes and their modifiers.
Definition AttributeProjection.h:40