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weapon 目录参考

文件

 CarrierRecipeCodec.cpp
 
 CarrierRecipeCodec.h
 Decode/encode CombatCarrier recipes from canonical eve::Value trees.
 
 CombatCarrier.cpp
 
 CombatCarrier.h
 Composable combat-carrier runtime: motion ops, triggers, and impacts.
 
 CombatCarrierScript.cpp
 
 CombatCarrierScript.h
 
 ProjectileRuntime.cpp
 
 ProjectileRuntime.h
 Deterministic pooled projectile simulation.
 
 SpellFragmentCompiler.cpp
 
 SpellFragmentCompiler.h
 Compile Noita-style spell/modifier fragment sequences into carrier recipes.
 
 Weapon.cpp
 
 Weapon.h
 
 WeaponAction.cpp
 
 WeaponAction.h
 Weapon Attack to renderer-independent Action adapter.
 
 WeaponAttributes.cpp
 
 WeaponAttributes.h
 Selective canonical mana/stamina adapter for weapons.
 
 WeaponControl.cpp
 
 WeaponControl.h
 Player-equivalent control adapter for one authoritative weapon action.
 
 WeaponDefinitionRuntime.cpp
 
 WeaponDefinitionRuntime.h
 Strongly typed Weapon definition/runtime adapter.
 
 WeaponEffects.cpp
 
 WeaponEffects.h
 Weapon-domain effect adapter and heat/jam executor.
 
 WeaponLogic.h
 
 WeaponSystem.cpp
 
 WeaponSystem.h
 
 WeaponTypes.h