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#include "gpgpu/webgpu/WebGpuGpgpu.h"#include "common/Exception.h"#include "common/Module.h"#include "data/ByteData.h"#include "graphics/Graphics.h"#include "graphics/webgpu/Graphics.h"#include <cstring>#include <vector>命名空间 | |
| namespace | eve |
| namespace | eve::gpgpu |
函数 | |
| bool | eve::gpgpu::webgpuGpgpuReady () |
| WebGpuComputeShader * | eve::gpgpu::webgpuNewShaderFromWgsl (const std::string &wgsl) |
| WebGpuComputeShader * | eve::gpgpu::webgpuNewShaderFromSpirv (const std::vector< uint32_t > &spv) |
| WebGpuGpuBuffer * | eve::gpgpu::webgpuNewBuffer (int byteSize, const std::string &usage) |
| void | eve::gpgpu::webgpuDispatch (ComputeShader *shader, int groupsX, int groupsY, int groupsZ) |