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World3DJoints.cpp 文件参考
#include "physics/World3D.h"#include "physics/Body3D.h"#include "physics/Joint3D.h"#include "physics/Mechanism3D.h"#include "common/Exception.h"#include <box3d/box3d.h>#include <cmath>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::physics |
| Optional physics backend for vehicle mobility and body attach. | |