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World3DJoints.cpp 文件参考
#include "physics/World3D.h"
#include "physics/Body3D.h"
#include "physics/Joint3D.h"
#include "physics/Mechanism3D.h"
#include "common/Exception.h"
#include <box3d/box3d.h>
#include <cmath>

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命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::physics
 Optional physics backend for vehicle mobility and body attach.