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eve::climbing::ClimbingEcsSelectionSystem类 参考
PrePhysics selection/commit consumer over caller-selected domain entities. 更多...
#include <ClimbingECS.h>
静态 Public 成员函数 | |
| template<class EntityRoot > | |
| static eve::Result< std::size_t > | step (physics::World3D &world, ClimbingCommand command, eve::SimulationTick tick) |
| Consume at most one buffered command and commit one execution per visible entity. | |
详细描述
PrePhysics selection/commit consumer over caller-selected domain entities.
在文件 ClimbingECS.h 第 223 行定义.
成员函数说明
◆ step()
template<class EntityRoot >
|
inlinestatic |
Consume at most one buffered command and commit one execution per visible entity.
- 备注
- Runtime and intent remain unchanged when selection fails for that entity. No callbacks are invoked.
Step.
Failure.
Sqrt.
Success.
在文件 ClimbingECS.h 第 231 行定义.
引用了 body, eve::Diagnostic::error(), eve::Result< T >::failure(), eve::climbing::ClimbingInputSystem::peek(), pose, eve::climbing::Climbing::resolve(), eve::StaleHandle, started, state, eve::Result< T >::success(), tick, eve::climbing::ClimbingSelectionSystem::tryStart(), view , 以及 world.
该类的文档由以下文件生成:
- src/modules/climbing/ClimbingECS.h