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eve::combat::CombatCameraFraming类 参考
Deterministic lock-on framing: look at the midpoint, stand behind the player. 更多...
#include <CombatCamera.h>
静态 Public 成员函数 | |
| static Result< CombatCameraView > | solve (const CombatCameraFramingRequest &request) |
| Solve one view from owning request data. | |
详细描述
Deterministic lock-on framing: look at the midpoint, stand behind the player.
Without a lock target the view falls back to follow-from-facing.
在文件 CombatCamera.h 第 37 行定义.
成员函数说明
◆ solve()
|
static |
Solve one view from owning request data.
在文件 CombatCamera.cpp 第 32 行定义.
引用了 eve::Result< T >::failure(), eve::combat::CombatCameraView::lookAt, request, eve::Result< T >::success(), valid, view, eve::combat::CombatVector3::x , 以及 eve::combat::CombatVector3::z.
该类的文档由以下文件生成:
- src/modules/combat/CombatCamera.h
- src/modules/combat/CombatCamera.cpp