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eve::graphics::WaterReflectionMasker类 参考

Own a CPU snapshot of Pcg's planar-reflection mask and evaluate player movement against it. 更多...

#include <WaterReflectionMasker.h>

Public 成员函数

Result< void > configure (WaterReflectionMaskChannel channel, float minimum, float maximum, bool reflectionsEnabled)
 Configure inclusive thresholds, channel selection and initial scene-profile state.
 
Result< void > setMask (const image::ImageData &mask)
 Replace the owned mask snapshot from any readable ImageData format.
 
void clearMask () noexcept
 Clear the mask; subsequent evaluations disable reflections when state changes.
 
Result< WaterReflectionMaskTransition > evaluate (float playerX, float playerZ, float terrainX, float terrainZ, float terrainWidth, float terrainDepth, WaterPlanarReflectionSettings &settings)
 Sample a player X/Z position in one terrain's origin and size and update planar reflection settings.
 
bool getEnabled () const noexcept
 Return the last published mask state.
 
bool getHeightFeaturesEnabled () const noexcept
 Return Pcg's coupled height-feature state.
 
int getSampleX () const noexcept
 Return the most recently sampled pixel X or -1 when no in-bounds pixel was sampled.
 
int getSampleY () const noexcept
 Return the most recently sampled pixel Y or -1 when no in-bounds pixel was sampled.
 

详细描述

Own a CPU snapshot of Pcg's planar-reflection mask and evaluate player movement against it.

setMask copies ImageData pixels. evaluate mutates only settings.enabled and the retained height-feature state when the sampled boolean changes; no image or terrain pointer is retained. @thread Game thread only.

在文件 WaterReflectionMasker.h 第 26 行定义.

成员函数说明

◆ clearMask()

void eve::graphics::WaterReflectionMasker::clearMask ( )
noexcept

Clear the mask; subsequent evaluations disable reflections when state changes.

在文件 WaterReflectionMasker.cpp 第 36 行定义.

◆ configure()

Result< void > eve::graphics::WaterReflectionMasker::configure ( WaterReflectionMaskChannel  channel,
float  minimum,
float  maximum,
bool  reflectionsEnabled 
)

Configure inclusive thresholds, channel selection and initial scene-profile state.

在文件 WaterReflectionMasker.cpp 第 17 行定义.

引用了 c, eve::Diagnostic::error(), eve::InvalidArgument, maximum, minimum , 以及 eve::Result< T >::success().

◆ evaluate()

Result< WaterReflectionMaskTransition > eve::graphics::WaterReflectionMasker::evaluate ( float  playerX,
float  playerZ,
float  terrainX,
float  terrainZ,
float  terrainWidth,
float  terrainDepth,
WaterPlanarReflectionSettings &  settings 
)

◆ getEnabled()

bool eve::graphics::WaterReflectionMasker::getEnabled ( ) const
inlinenoexcept

Return the last published mask state.

在文件 WaterReflectionMasker.h 第 40 行定义.

◆ getHeightFeaturesEnabled()

bool eve::graphics::WaterReflectionMasker::getHeightFeaturesEnabled ( ) const
inlinenoexcept

Return Pcg's coupled height-feature state.

在文件 WaterReflectionMasker.h 第 42 行定义.

◆ getSampleX()

int eve::graphics::WaterReflectionMasker::getSampleX ( ) const
inlinenoexcept

Return the most recently sampled pixel X or -1 when no in-bounds pixel was sampled.

在文件 WaterReflectionMasker.h 第 44 行定义.

◆ getSampleY()

int eve::graphics::WaterReflectionMasker::getSampleY ( ) const
inlinenoexcept

Return the most recently sampled pixel Y or -1 when no in-bounds pixel was sampled.

在文件 WaterReflectionMasker.h 第 46 行定义.

◆ setMask()

Result< void > eve::graphics::WaterReflectionMasker::setMask ( const image::ImageData &  mask)

Replace the owned mask snapshot from any readable ImageData format.

在文件 WaterReflectionMasker.cpp 第 27 行定义.

引用了 c, eve::Diagnostic::error(), eve::Result< T >::failure(), height, eve::InvalidArgument, mask, eve::Result< T >::success(), width, x , 以及 y.


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