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eve::pixelworld_physics::PixelWorldPhysics类 参考final

Script-facing owner for PixelWorld-to-Box2D terrain projection. 更多...

#include <PixelWorldPhysicsModule.h>

类 eve::pixelworld_physics::PixelWorldPhysics 继承关系图:
eve::Module

Public 成员函数

 Module_REG (PixelWorldPhysics)
 
PixelTerrainCollisionCache * newTerrainCache ()
 Create a caller-owned incremental terrain collision cache. @ownership Ownership transfers to the script caller. @lifetime The cache retains only stale-safe links; the supplied worlds are borrowed per call. @thread Create and use on the simulation owner thread.
 
- Public 成员函数 继承自 eve::Module
virtual ~Module ()
 Module.
 
virtual std::string getName () const =0
 Returns the name.
 

详细描述

Script-facing owner for PixelWorld-to-Box2D terrain projection.

在文件 PixelWorldPhysicsModule.h 第 19 行定义.

成员函数说明

◆ Module_REG()

eve::pixelworld_physics::PixelWorldPhysics::Module_REG ( PixelWorldPhysics  )

◆ newTerrainCache()

PixelTerrainCollisionCache * eve::pixelworld_physics::PixelWorldPhysics::newTerrainCache ( )

Create a caller-owned incremental terrain collision cache. @ownership Ownership transfers to the script caller. @lifetime The cache retains only stale-safe links; the supplied worlds are borrowed per call. @thread Create and use on the simulation owner thread.

在文件 PixelWorldPhysicsModule.cpp 第 14 行定义.


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