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PixelWorldPhysicsModule.h
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1#pragma once
2#include "common/Export.h"
3
4
5#include "common/Module.h"
6
7namespace eve::physics {
8class World;
9}
10namespace eve::pixelworld {
11class PixelWorld;
12}
13
15
16class PixelTerrainCollisionCache;
17
20public:
22
29 [[nodiscard("retain and delete the returned PixelTerrainCollisionCache")]]
30 PixelTerrainCollisionCache* newTerrainCache();
31};
32
33} // namespace eve::pixelworld_physics
#define EVENGINE_API_DOMAINS
Definition Export.h:110
EVENGINE_API_FOUNDATION public API.
Definition Module.h:46
Incremental static collision projection of authoritative PixelWorld chunks.
Script-facing owner for PixelWorld-to-Box2D terrain projection.
Optional physics backend for vehicle mobility and body attach.
Definition Climbing.h:36