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eve::procgen_editing::ISplineBindingTransformSource类 参考abstract

Consumer-owned transform lookup contract used by spline binding. 更多...

#include <SplinePathBinder.h>

类 eve::procgen_editing::ISplineBindingTransformSource 继承关系图:
eve::procgen_editing::SceneQuerySplineBindingSource

Public 成员函数

virtual ~ISplineBindingTransformSource ()=default
 Releases ISplineBindingTransformSource resources.
 
virtual Result< SplineBindingPose > resolve (const std::string &host, const std::string &object) const =0
 Resolve one stable source identity without returning borrowed storage.
 

详细描述

Consumer-owned transform lookup contract used by spline binding.

在文件 SplinePathBinder.h 第 21 行定义.

构造及析构函数说明

◆ ~ISplineBindingTransformSource()

virtual eve::procgen_editing::ISplineBindingTransformSource::~ISplineBindingTransformSource ( )
virtualdefault

Releases ISplineBindingTransformSource resources.

成员函数说明

◆ resolve()

virtual Result< SplineBindingPose > eve::procgen_editing::ISplineBindingTransformSource::resolve ( const std::string &  host,
const std::string &  object 
) const
pure virtual

Resolve one stable source identity without returning borrowed storage.

在 eve::procgen_editing::SceneQuerySplineBindingSource 内被实现.


该类的文档由以下文件生成: