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eve::procgen_editing::SceneQuerySplineBindingSource类 参考final

Optional-scene adapter for the UI-neutral spline binding contract. 更多...

#include <SplinePathBinder.h>

类 eve::procgen_editing::SceneQuerySplineBindingSource 继承关系图:
eve::procgen_editing::ISplineBindingTransformSource

Public 成员函数

 SceneQuerySplineBindingSource (const ISceneQuery *query)
 Construct from a borrowed capability; null represents a trimmed scene provider.
 
Result< SplineBindingPose > resolve (const std::string &host, const std::string &object) const override
 Resolve.
 
- Public 成员函数 继承自 eve::procgen_editing::ISplineBindingTransformSource
virtual ~ISplineBindingTransformSource ()=default
 Releases ISplineBindingTransformSource resources.
 

详细描述

Optional-scene adapter for the UI-neutral spline binding contract.

在文件 SplinePathBinder.h 第 31 行定义.

构造及析构函数说明

◆ SceneQuerySplineBindingSource()

eve::procgen_editing::SceneQuerySplineBindingSource::SceneQuerySplineBindingSource ( const ISceneQuery *  query)
inlineexplicit

Construct from a borrowed capability; null represents a trimmed scene provider.

在文件 SplinePathBinder.h 第 34 行定义.

成员函数说明

◆ resolve()

Result< SplineBindingPose > eve::procgen_editing::SceneQuerySplineBindingSource::resolve ( const std::string &  host,
const std::string &  object 
) const
overridevirtual

该类的文档由以下文件生成: