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eve::scene_editing::ITransformEditTarget类 参考abstract
Capability implemented by document and live scene targets. 更多...
#include <SceneEditingCommands.h>
类 eve::scene_editing::ITransformEditTarget 继承关系图:
Public 成员函数 | |
| virtual | ~ITransformEditTarget ()=default |
| Releases ITransformEditTarget resources. | |
| virtual editing::Result< SceneTransformValue > | readTransform (const editing::ObjectId &id) const =0 |
| Reads transform. | |
| virtual editing::Result< editing::DomainOperation > | makeSetTransform (const editing::ObjectId &id, const SceneTransformValue &transform) const =0 |
| Make set transform. | |
静态 Public 成员函数 | |
| static editing::CapabilityId | editingCapabilityId () |
| Editing capability id. | |
| static editing::CapabilityId | editorCapabilityId () |
| Compatibility spelling retained for existing editor tools. | |
详细描述
Capability implemented by document and live scene targets.
在文件 SceneEditingCommands.h 第 26 行定义.
构造及析构函数说明
◆ ~ITransformEditTarget()
|
virtualdefault |
Releases ITransformEditTarget resources.
成员函数说明
◆ editingCapabilityId()
|
inlinestatic |
Editing capability id.
Capability id.
在文件 SceneEditingCommands.h 第 31 行定义.
被这些函数引用 eve::scene_editing::SceneTargetBase::describe(), editorCapabilityId(), eve::scene_editing::SceneTransformToolLogic::plan(), eve::scene_editing::SceneTargetBase::queryCapability() , 以及 eve::scene_editing::registerEditingCommands().
◆ editorCapabilityId()
|
inlinestatic |
Compatibility spelling retained for existing editor tools.
在文件 SceneEditingCommands.h 第 36 行定义.
◆ makeSetTransform()
|
pure virtual |
Make set transform.
◆ readTransform()
|
pure virtual |
Reads transform.
该类的文档由以下文件生成:
- src/modules/scene/editing/SceneEditingCommands.h