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eve::spritestack_editing::ISpriteStackModelResolver类 参考abstract

Resolves model assets without coupling the document to AssetDB ownership. 更多...

#include <SpriteStackTarget.h>

Public 成员函数

virtual ~ISpriteStackModelResolver ()=default
 Releases ISpriteStackModelResolver resources.
 
virtual Result< model3d::ModelData * > resolveModel (const std::string &assetId) const =0
 Resolve a ready, borrowed ModelData for the duration of bake().
 

详细描述

Resolves model assets without coupling the document to AssetDB ownership.

在文件 SpriteStackTarget.h 第 129 行定义.

构造及析构函数说明

◆ ~ISpriteStackModelResolver()

virtual eve::spritestack_editing::ISpriteStackModelResolver::~ISpriteStackModelResolver ( )
virtualdefault

Releases ISpriteStackModelResolver resources.

成员函数说明

◆ resolveModel()

virtual Result< model3d::ModelData * > eve::spritestack_editing::ISpriteStackModelResolver::resolveModel ( const std::string &  assetId) const
pure virtual

Resolve a ready, borrowed ModelData for the duration of bake().

被这些函数引用 eve::spritestack_editing::SpriteStackBakeRuntime::bake().


该类的文档由以下文件生成: