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eve::spritestack_editing::ISpriteStackModelResolver类 参考abstract
Resolves model assets without coupling the document to AssetDB ownership. 更多...
#include <SpriteStackTarget.h>
Public 成员函数 | |
| virtual | ~ISpriteStackModelResolver ()=default |
| Releases ISpriteStackModelResolver resources. | |
| virtual Result< model3d::ModelData * > | resolveModel (const std::string &assetId) const =0 |
| Resolve a ready, borrowed ModelData for the duration of bake(). | |
详细描述
Resolves model assets without coupling the document to AssetDB ownership.
在文件 SpriteStackTarget.h 第 129 行定义.
构造及析构函数说明
◆ ~ISpriteStackModelResolver()
|
virtualdefault |
Releases ISpriteStackModelResolver resources.
成员函数说明
◆ resolveModel()
|
pure virtual |
Resolve a ready, borrowed ModelData for the duration of bake().
被这些函数引用 eve::spritestack_editing::SpriteStackBakeRuntime::bake().
该类的文档由以下文件生成:
- src/modules/spritestack/editing/SpriteStackTarget.h