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类 | |
| class | ISpriteStackModelResolver |
| Resolves model assets without coupling the document to AssetDB ownership. 更多... | |
| struct | SpriteStackAssetValue |
| Complete authored sprite-stack bake and presentation preset. 更多... | |
| class | SpriteStackBakeRuntime |
| Candidate-first CPU baker and optional live SpriteStack2D publisher. 更多... | |
| class | SpriteStackDocumentTarget |
| Revisioned SpriteStack bake preset with reusable Inspector metadata. 更多... | |
| struct | SpriteStackLayerArtifact |
| Metadata for one immutable baked layer. 更多... | |
类型定义 | |
| using | EditorStatus = editing::Status |
| using | EditorValue = editing::Value |
| using | EditorDiagnostic = editing::Diagnostic |
类型定义说明
◆ EditorDiagnostic
| using eve::spritestack_editing::EditorDiagnostic = typedef editing::Diagnostic |
在文件 SpriteStackTarget.h 第 52 行定义.
◆ EditorStatus
| using eve::spritestack_editing::EditorStatus = typedef editing::Status |
在文件 SpriteStackTarget.h 第 50 行定义.
◆ EditorValue
| using eve::spritestack_editing::EditorValue = typedef editing::Value |
在文件 SpriteStackTarget.h 第 51 行定义.