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eve::ui::UiNodePosSink类 参考final

Pushes MotionVec2 samples into a node's absolute placement offset. @ownership Does not own the host/node; resolves both on every write. 更多...

#include <UiMotionSinks.h>

类 eve::ui::UiNodePosSink 继承关系图:
eve::animation::IMotionVec2Sink

Public 成员函数

 UiNodePosSink (UIHostHandle host, std::string nodeId)
 Ui node pos sink.
 
eve::Result< void > write (eve::animation::MotionVec2 value) override
 Writes .
 
- Public 成员函数 继承自 eve::animation::IMotionVec2Sink
virtual ~IMotionVec2Sink ()=default
 Releases IMotionVec2Sink resources.
 

额外继承的成员函数

- 静态 Public 属性 继承自 eve::animation::IMotionVec2Sink
static constexpr const char * capabilityName = "IMotionVec2Sink"
 

详细描述

Pushes MotionVec2 samples into a node's absolute placement offset. @ownership Does not own the host/node; resolves both on every write.

注解
Marks the node absolute so layout honors the offset.

在文件 UiMotionSinks.h 第 96 行定义.

构造及析构函数说明

◆ UiNodePosSink()

eve::ui::UiNodePosSink::UiNodePosSink ( UIHostHandle  host,
std::string  nodeId 
)
inline

Ui node pos sink.

Host.

在文件 UiMotionSinks.h 第 99 行定义.

成员函数说明

◆ write()


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