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UiMotionSinks.h
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LitMotion-style typed motion handles, values, and sink interfaces.
Push target for a float motion. Lifetime is borrowed by MotionRuntime.
Definition MotionTypes.h:84
Pushes float samples into a host overlay background alpha. @ownership Does not own the host; resolves...
Definition UiMotionSinks.h:60
Pushes MotionVec2 samples into a host window position (Meta.posX/Y). @ownership Does not own the host...
Definition UiMotionSinks.h:28
Pushes MotionVec2 samples into a host explicit size (Meta.sizeX/Y). @ownership Does not own the host;...
Definition UiMotionSinks.h:44
Pushes float samples into a retained node's transient opacity. @ownership Does not own the host/node;...
Definition UiMotionSinks.h:76
UiNodeOpacitySink(UIHostHandle host, std::string nodeId)
Ui node opacity sink.
Definition UiMotionSinks.h:79
Pushes MotionVec2 samples into a node's absolute placement offset. @ownership Does not own the host/n...
Definition UiMotionSinks.h:96
Definition Component.cpp:5
Definition Container.h:602
Compact float2 used by motion adapters (avoids graphics math deps).
Definition MotionTypes.h:39