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emergence 目录参考
文件 | |
| ConditionCodec.cpp | |
| ConditionCodec.h | |
| Value/JSON codec for decision::Condition trees owned by emergence rules. | |
| ConditionWatch.cpp | |
| ConditionWatch.h | |
| Derive inverted-index watch keys from a decision::Condition AST. | |
| Emergence.cpp | |
| Emergence.h | |
| Script module factory for indexed emergent rule engines. | |
| FactStore.cpp | |
| FactStore.h | |
| Authoritative, rule-visible world facts implementing EvaluationContext. | |
| RuleEngine.cpp | |
| RuleEngine.h | |
| High-performance indexed rule engine for emergent gameplay triggers. | |
| RuleTypes.h | |
| Immutable emergence rule definitions and deferred activations. | |
| WatchIndex.cpp | |
| WatchIndex.h | |
| Inverted index from fact keys to interested rule ids. | |