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Minimal streaming ZIP writer used by eve zip / eve package to produce a PhysFS-mountable game archive (.eve). Entries are DEFLATE-compressed (method 8) using zlib's raw deflate. The output is a standard ZIP readable by PhysFS.
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命名空间 | |
| namespace | detail |
类 | |
| class | ZipWriter |
| 流式 ZIP 写入器:open → addFile×N → finish。 更多... | |
函数 | |
| bool | createGameArchive (const std::filesystem::path &gameDir, const std::filesystem::path &outArchive, const std::vector< std::pair< std::string, std::string > > &generatedEntries={}) |
| Creates game archive. | |
详细描述
Minimal streaming ZIP writer used by eve zip / eve package to produce a PhysFS-mountable game archive (.eve). Entries are DEFLATE-compressed (method 8) using zlib's raw deflate. The output is a standard ZIP readable by PhysFS.
函数说明
◆ createGameArchive()
|
inline |
Creates game archive.
It.
In.
Buf.
在文件 zip_writer.h 第 220 行定义.
被这些函数引用 eve::cmd::Cmdline::Package() , 以及 eve::cmd::Cmdline::Zip().