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Settlement.h
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73 static bool setStageEnabled(const std::string &pipeline, const std::string &stage, bool enabled);
75 static bool setStagePriority(const std::string &pipeline, const std::string &stage, int priority);
Compatibility-only named calculator retained for existing RPG scripts.
Definition Settlement.h:63
std::function< void(SettlementContext &)> Stage
Definition Settlement.h:65
std::unordered_map< std::string, double > values
Definition Settlement.h:41