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One buffered semantic command tagged with the tick it was pressed. 更多...
#include <ActionInputBuffer.h>
Public 属性 | |
| SubjectRef | subject |
| std::string | input |
| SimulationTick | tick = SimulationTick::zero() |
| std::int32_t | priority = 0 |
详细描述
One buffered semantic command tagged with the tick it was pressed.
在文件 ActionInputBuffer.h 第 19 行定义.
类成员变量说明
◆ input
| std::string eve::action::input::BufferedInput::input |
在文件 ActionInputBuffer.h 第 21 行定义.
◆ priority
| std::int32_t eve::action::input::BufferedInput::priority = 0 |
在文件 ActionInputBuffer.h 第 23 行定义.
◆ subject
| SubjectRef eve::action::input::BufferedInput::subject |
在文件 ActionInputBuffer.h 第 20 行定义.
◆ tick
| SimulationTick eve::action::input::BufferedInput::tick = SimulationTick::zero() |
在文件 ActionInputBuffer.h 第 22 行定义.
该结构体的文档由以下文件生成:
- src/modules/action/input/ActionInputBuffer.h