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eve::animation_editing::ProceduralBoneOverlayOptions结构体 参考

Feature toggles and safety budget for procedural animation overlays. 更多...

#include <ProceduralBoneOverlay.h>

Public 属性

bool showParticles =true
 
bool showColliders =true
 
bool showFootIK =true
 
std::size_t maximumPrimitives =8192
 

详细描述

Feature toggles and safety budget for procedural animation overlays.

在文件 ProceduralBoneOverlay.h 第 12 行定义.

类成员变量说明

◆ maximumPrimitives

std::size_t eve::animation_editing::ProceduralBoneOverlayOptions::maximumPrimitives =8192

在文件 ProceduralBoneOverlay.h 第 12 行定义.

◆ showColliders

bool eve::animation_editing::ProceduralBoneOverlayOptions::showColliders =true

在文件 ProceduralBoneOverlay.h 第 12 行定义.

◆ showFootIK

bool eve::animation_editing::ProceduralBoneOverlayOptions::showFootIK =true

在文件 ProceduralBoneOverlay.h 第 12 行定义.

◆ showParticles

bool eve::animation_editing::ProceduralBoneOverlayOptions::showParticles =true

在文件 ProceduralBoneOverlay.h 第 12 行定义.


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