One canonical runtime modifier applied to one named attribute. 更多...
#include <AttributeSet.h>
Public 成员函数 | |
| AttributeModifier ()=default | |
| Attribute modifier. | |
| AttributeModifier (ModifierId modifierId, AttributeId attributeId, SourceId sourceId, AttributeOperation operationValue, double modifierValue, ModifierPriority priorityValue=0, ModifierSequence sequenceValue=0, std::string policy={}) | |
| Construct a canonical modifier with an explicit operation. | |
| AttributeModifier (ModifierId modifierId, SourceId sourceId, std::string_view operationName, double modifierValue, ModifierPriority priorityValue=0) | |
| Construct the former per-attribute RPG test shape. | |
Public 属性 | |
| ModifierId | id |
| AttributeId | attribute |
| SourceId | source |
| AttributeOperation | operation = AttributeOperation::Add |
| double | value = 0.0 |
| ModifierPriority | priority = 0 |
| ModifierSequence | sequence = 0 |
| std::string | policyId |
详细描述
One canonical runtime modifier applied to one named attribute.
id, attribute, and source are stable domain strings. sequence is assigned by AttributeSet and breaks equal-priority ties. For Custom, policyId names a registered AttributeOperationRegistry policy.
在文件 AttributeSet.h 第 96 行定义.
构造及析构函数说明
◆ AttributeModifier() [1/3]
|
default |
Attribute modifier.
◆ AttributeModifier() [2/3]
|
inline |
Construct a canonical modifier with an explicit operation.
Id.
Attribute.
Source.
Operation.
Priority.
Sequence.
Policy id.
在文件 AttributeSet.h 第 110 行定义.
◆ AttributeModifier() [3/3]
| eve::attributes::AttributeModifier::AttributeModifier | ( | ModifierId | modifierId, |
| SourceId | sourceId, | ||
| std::string_view | operationName, | ||
| double | modifierValue, | ||
| ModifierPriority | priorityValue = 0 |
||
| ) |
Construct the former per-attribute RPG test shape.
- 备注
- The attribute is intentionally empty and must be supplied before inserting into an AttributeSet.
在文件 AttributeSet.cpp 第 80 行定义.
引用了 eve::attributes::Add, eve::attributes::AdditivePercent, eve::attributes::ClampMax, eve::attributes::ClampMin, eve::attributes::Custom, eve::attributes::MultiplicativePercent, operation, eve::attributes::Override, policyId, priority, source , 以及 value.
类成员变量说明
◆ attribute
| AttributeId eve::attributes::AttributeModifier::attribute |
在文件 AttributeSet.h 第 98 行定义.
被这些函数引用 eve::attributes::AttributeSet::addModifier() , 以及 eve::rpg::AttributeSystem::addModifier().
◆ id
| ModifierId eve::attributes::AttributeModifier::id |
在文件 AttributeSet.h 第 97 行定义.
◆ operation
| AttributeOperation eve::attributes::AttributeModifier::operation = AttributeOperation::Add |
在文件 AttributeSet.h 第 100 行定义.
被这些函数引用 eve::rpg::AttributeSystem::addModifier() , 以及 AttributeModifier().
◆ policyId
| std::string eve::attributes::AttributeModifier::policyId |
在文件 AttributeSet.h 第 104 行定义.
被这些函数引用 eve::rpg::AttributeSystem::addModifier() , 以及 AttributeModifier().
◆ priority
| ModifierPriority eve::attributes::AttributeModifier::priority = 0 |
在文件 AttributeSet.h 第 102 行定义.
◆ sequence
| ModifierSequence eve::attributes::AttributeModifier::sequence = 0 |
在文件 AttributeSet.h 第 103 行定义.
◆ source
| SourceId eve::attributes::AttributeModifier::source |
在文件 AttributeSet.h 第 99 行定义.
◆ value
| double eve::attributes::AttributeModifier::value = 0.0 |
在文件 AttributeSet.h 第 101 行定义.
被这些函数引用 eve::attributes::AttributeSet::addModifier(), eve::rpg::AttributeSystem::addModifier() , 以及 AttributeModifier().
该结构体的文档由以下文件生成:
- src/modules/attributes/AttributeSet.h
- src/modules/attributes/AttributeSet.cpp