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eve::building::BuildingChangeEvent结构体 参考

一次成功放置变更的事件(供脚本 poll / C++ hook)。 更多...

#include <BuildingTypes.h>

Public 属性

std::string action
 place / remove / move / rotate
 
std::string worldId
 
std::string buildingId
 
int instanceId = 0
 
int cellX = -1
 
int cellY = -1
 
int otherCellX = -1
 
int otherCellY = -1
 
float rotationDeg = 0.f
 
float worldX = 0.f
 
float worldY = 0.f
 
float elevation = 0.f
 
std::string channel
 

详细描述

一次成功放置变更的事件(供脚本 poll / C++ hook)。

在文件 BuildingTypes.h81 行定义.

类成员变量说明

◆ action

std::string eve::building::BuildingChangeEvent::action

◆ buildingId

std::string eve::building::BuildingChangeEvent::buildingId

◆ cellX

int eve::building::BuildingChangeEvent::cellX = -1

◆ cellY

int eve::building::BuildingChangeEvent::cellY = -1

◆ channel

std::string eve::building::BuildingChangeEvent::channel

◆ elevation

float eve::building::BuildingChangeEvent::elevation = 0.f

◆ instanceId

int eve::building::BuildingChangeEvent::instanceId = 0

◆ otherCellX

int eve::building::BuildingChangeEvent::otherCellX = -1

在文件 BuildingTypes.h88 行定义.

被这些函数引用 eve::building::PlacementSystem::moveBuilding().

◆ otherCellY

int eve::building::BuildingChangeEvent::otherCellY = -1

在文件 BuildingTypes.h89 行定义.

被这些函数引用 eve::building::PlacementSystem::moveBuilding().

◆ rotationDeg

float eve::building::BuildingChangeEvent::rotationDeg = 0.f

◆ worldId

std::string eve::building::BuildingChangeEvent::worldId

◆ worldX

float eve::building::BuildingChangeEvent::worldX = 0.f

◆ worldY

float eve::building::BuildingChangeEvent::worldY = 0.f

该结构体的文档由以下文件生成: